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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hit Classes (also referred to as Hit Types) indicate how an enemy will react to after it is inflicted with damage. All attacks (including Special Abilities) have a hit class. When the last hit of an attack lands, the enemy could be knocked down or into the air. During a combo, the hit class determines if the next attack can or cannot be connected using a Combo or Double Combo.

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  • Hit Class
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  • Hit Classes (also referred to as Hit Types) indicate how an enemy will react to after it is inflicted with damage. All attacks (including Special Abilities) have a hit class. When the last hit of an attack lands, the enemy could be knocked down or into the air. During a combo, the hit class determines if the next attack can or cannot be connected using a Combo or Double Combo.
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  • Hit Classes (also referred to as Hit Types) indicate how an enemy will react to after it is inflicted with damage. All attacks (including Special Abilities) have a hit class. When the last hit of an attack lands, the enemy could be knocked down or into the air. During a combo, the hit class determines if the next attack can or cannot be connected using a Combo or Double Combo.
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