Hit Classes (also referred to as Hit Types) indicate how an enemy will react to after it is inflicted with damage. All attacks (including Special Abilities) have a hit class. When the last hit of an attack lands, the enemy could be knocked down or into the air. During a combo, the hit class determines if the next attack can or cannot be connected using a Combo or Double Combo.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| dbkwik:shadowheart...iPageUsesTemplate | |
| abstract |
|