rdfs:comment
| - To capture a Relic, the player must pick it up with a Monk and place it inside their Monastery, where it will generate gold as long at it remains there. One of the Relics is close to the player's village just south of the Monastery. The second is with the Scottish Allies up on a hill, and the third is with the English, near their Mining Camp. The player needs a large army to eliminate the enemy soldiers and capture the last Relic. It is advisable to immediately grab the first one and return it to the Monastery, then send a Monk on a pilgrimage to collect the second. Building a Market and researching Cartography will allow the player to see everything their allies can, making it easier to find the second Relic. The Market also allows the player to send tribute to their allies and create Tra
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abstract
| - To capture a Relic, the player must pick it up with a Monk and place it inside their Monastery, where it will generate gold as long at it remains there. One of the Relics is close to the player's village just south of the Monastery. The second is with the Scottish Allies up on a hill, and the third is with the English, near their Mining Camp. The player needs a large army to eliminate the enemy soldiers and capture the last Relic. It is advisable to immediately grab the first one and return it to the Monastery, then send a Monk on a pilgrimage to collect the second. Building a Market and researching Cartography will allow the player to see everything their allies can, making it easier to find the second Relic. The Market also allows the player to send tribute to their allies and create Trade Carts, which can be sent to other Markets to retrieve gold as well. At some point, the English will attack the allied village, but will never advance beyond the Feudal Age or attempt to raid the player's village. Instead of sending resources, it is easier to just send a few soldiers (supported by Monks) their way and kill the enemy troops. The player can also simply ignore the attack. Once the player has about 20 military units, the Scottish Allies will pay them tribute: 450 wood and 550 food. Still, the player should continue collecting resources to make more troops and research upgrades at the Blacksmith. The English can be attacked now. The Monks are needed as well, as they can easily convert the enemy Knights. There is a river crossing just west of the player's base. Cross it and attack the Fishermen fishing in the river or the Gate. All enemy troops will be sent to defend the Gate now. Kill the Crossbowmen and Men-at-Arms and convert the Knights. Then destroy the Gate once all the enemy units are dead. Siege units are not needed. Once it's safe, send in a Monk and get the Relic. It is in the south corner of the enemy base, not far from the Gate. Alternatively, the player can advance to the Castle Age and attack with Knights and Battering Rams. It takes a little longer, but works just as well. Once the third Relic is placed in the Monastery, the scenario is won.
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