Demonskin adepts are sorcerers who, for their spells and other abilities, rip away the power of the Abyss, stealing it from the skins of the demons to whom it belongs. This gives them access to powerful abilities but comes at a cost, for such power is indelibly tainted with the evil of the plane from which it comes, corrupting the heart of those who wield it. More to the point, the demons from whom the power is stolen rarely take kindly to the sorcerer's possession of it.
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| - Demonskin adept
- Demonskin Adept
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rdfs:comment
| - Demonskin adepts are sorcerers who, for their spells and other abilities, rip away the power of the Abyss, stealing it from the skins of the demons to whom it belongs. This gives them access to powerful abilities but comes at a cost, for such power is indelibly tainted with the evil of the plane from which it comes, corrupting the heart of those who wield it. More to the point, the demons from whom the power is stolen rarely take kindly to the sorcerer's possession of it.
- Prerequisite: Sorcerer Demon Fury (11th level): When you spend an action point to take an extra action, you and your allies gain a +3 bonus to attack rolls until the start of your next turn, and your enemies gain a +3 bonus to their attack rolls against you until the start of your next turn. Variable Resistance (11th level): Once per encounter as a minor action, you can change the damage type that you resist through your Dragon Soul or Wild Soul class feature. Choose the new damage type from those available in the class feature.
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abstract
| - Demonskin adepts are sorcerers who, for their spells and other abilities, rip away the power of the Abyss, stealing it from the skins of the demons to whom it belongs. This gives them access to powerful abilities but comes at a cost, for such power is indelibly tainted with the evil of the plane from which it comes, corrupting the heart of those who wield it. More to the point, the demons from whom the power is stolen rarely take kindly to the sorcerer's possession of it.
- Prerequisite: Sorcerer Demon Fury (11th level): When you spend an action point to take an extra action, you and your allies gain a +3 bonus to attack rolls until the start of your next turn, and your enemies gain a +3 bonus to their attack rolls against you until the start of your next turn. Variable Resistance (11th level): Once per encounter as a minor action, you can change the damage type that you resist through your Dragon Soul or Wild Soul class feature. Choose the new damage type from those available in the class feature. Glimpse of the Abyss (16th level): When you score a critical hit, you and the target are blinded until the start of your next turn.
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