Base amenities are functional objects such as a Broker, R&D Station or Soder Vendor. 500 base items, 6 base amenities and 4 armories can be placed in a base at the same time. __TOC__
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| - Base amenities are functional objects such as a Broker, R&D Station or Soder Vendor. 500 base items, 6 base amenities and 4 armories can be placed in a base at the same time. __TOC__
- There are a variety of base items available to the common Supergroup architect. Some items serve a function in the base, while some are only decorative. Decorative items are purchased or part of a veteran reward. Items that provide energy, control, or can be interacted with are always purchased or crafted. There are also a number of options for Base Styles that are not technically items, but which are also controlled through the base editor.
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| - There are a variety of base items available to the common Supergroup architect. Some items serve a function in the base, while some are only decorative. Decorative items are purchased or part of a veteran reward. Items that provide energy, control, or can be interacted with are always purchased or crafted. There are also a number of options for Base Styles that are not technically items, but which are also controlled through the base editor.
* Crafted Base Items: Functional items which are crafted using Base Salvage. Some require a Supergroup Badge before they can be crafted.
* Purchased Base Items: Both normal base utilities and decorative items which cost only Prestige.
* Veteran Rewards Base Items: Decorative memorabilia that can be placed in the base by a member with the right Veterans Badges.
* Base Styles: Options for the walls, floors, and ceilings of the base that cost no Prestige.
- Base amenities are functional objects such as a Broker, R&D Station or Soder Vendor. 500 base items, 6 base amenities and 4 armories can be placed in a base at the same time. __TOC__
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