About: Ranges.2da   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Some ranges in Neverwinter Nights 2 are standarised in ranges.2da, so are always static. These are all in meters because of the Bioware Infinity engine which NWN2 is based on, despite the descriptions for most spells (which describe actual ranges) being done in feet. The weapon ranges are unused.

AttributesValues
rdfs:label
  • Ranges.2da
rdfs:comment
  • Some ranges in Neverwinter Nights 2 are standarised in ranges.2da, so are always static. These are all in meters because of the Bioware Infinity engine which NWN2 is based on, despite the descriptions for most spells (which describe actual ranges) being done in feet. The weapon ranges are unused.
dcterms:subject
abstract
  • Some ranges in Neverwinter Nights 2 are standarised in ranges.2da, so are always static. These are all in meters because of the Bioware Infinity engine which NWN2 is based on, despite the descriptions for most spells (which describe actual ranges) being done in feet. The weapon ranges are unused.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software