About: Dread Wolf   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dread Wolves are generally thought to be the toughest variant of wolves that are commonly encountered during Baldur's Gate 1 and should generally be avoided at low levels. They are usually found alone or in groups of two or three in forests and other wilderness areas. They are immune to cold and resistant to electricity. In the Siege of Dragonspear DLC, they are upgraded and require Acid Damage to kill, or they will return to full health.

AttributesValues
rdf:type
rdfs:label
  • Dread Wolf
rdfs:comment
  • Dread Wolves are generally thought to be the toughest variant of wolves that are commonly encountered during Baldur's Gate 1 and should generally be avoided at low levels. They are usually found alone or in groups of two or three in forests and other wilderness areas. They are immune to cold and resistant to electricity. In the Siege of Dragonspear DLC, they are upgraded and require Acid Damage to kill, or they will return to full health.
Level
  • 1(xsd:integer)
Strength
  • 9(xsd:integer)
Alignment
dcterms:subject
Spells
  • 14(xsd:integer)
Luck
  • 10(xsd:integer)
no of attacks
  • 1(xsd:integer)
Hit points
  • 33(xsd:integer)
total scores
  • 54(xsd:integer)
Intelligence
  • 9(xsd:integer)
xp value
  • 650(xsd:integer)
Wisdom
  • 9(xsd:integer)
thac
  • 15(xsd:integer)
Charisma
  • 9(xsd:integer)
dbkwik:baldursgate...iPageUsesTemplate
Gold
  • 0(xsd:integer)
Dexterity
  • 9(xsd:integer)
Caption
  • Dread Wolf
cold %
  • 100(xsd:integer)
Poly
  • 12(xsd:integer)
Constitution
  • 9(xsd:integer)
Items
  • None
Class
  • Dread Wolf
Area
Place
  • Any wilderness area, especially forests
Gender
  • Male
Race
Death
  • 11(xsd:integer)
recovery Time
  • 1(xsd:integer)
breaking point
  • 1(xsd:integer)
wands
  • 13(xsd:integer)
breath
  • 13(xsd:integer)
electricity %
  • 50(xsd:integer)
acid %
  • 0(xsd:integer)
slashing %
  • 0(xsd:integer)
fire %
  • 0(xsd:integer)
missile %
  • 0(xsd:integer)
magic %
  • 0(xsd:integer)
magical fire %
  • 0(xsd:integer)
magical cold %
  • 100(xsd:integer)
piercing %
  • 0(xsd:integer)
crushing %
  • 0(xsd:integer)
abstract
  • Dread Wolves are generally thought to be the toughest variant of wolves that are commonly encountered during Baldur's Gate 1 and should generally be avoided at low levels. They are usually found alone or in groups of two or three in forests and other wilderness areas. They are immune to cold and resistant to electricity. In the Siege of Dragonspear DLC, they are upgraded and require Acid Damage to kill, or they will return to full health.
is mobs-once of
is mobs-respawn of
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