GLA generals used such persuasive propaganda that they could seemingly incite an Angry Mob anywhere they had a base of operations (with a Palace). Often starting with a group of five, Angry Mobs could grow in size, up to 10. An Angry Mob was often an intimidating threat for an enemy commander, in particular if the GLA general concerned had purchased the Arm the Mob upgrade. Angry Mobs could bring ruin to enemy structures by lobbing Molotov cocktails and rocks and firing small arms weapons at them, and were a threat to vehicles too, especially tanks lacking in anti-infantry protection.
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rdfs:comment
| - GLA generals used such persuasive propaganda that they could seemingly incite an Angry Mob anywhere they had a base of operations (with a Palace). Often starting with a group of five, Angry Mobs could grow in size, up to 10. An Angry Mob was often an intimidating threat for an enemy commander, in particular if the GLA general concerned had purchased the Arm the Mob upgrade. Angry Mobs could bring ruin to enemy structures by lobbing Molotov cocktails and rocks and firing small arms weapons at them, and were a threat to vehicles too, especially tanks lacking in anti-infantry protection.
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landspeed
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imgdesc
| - The common people fighting for liberation!
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groundattack
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usearmor
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dbkwik:cnc/property/wikiPageUsesTemplate
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Notes
| - Cannot be transported and enter Tunnel Networks.
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abstract
| - GLA generals used such persuasive propaganda that they could seemingly incite an Angry Mob anywhere they had a base of operations (with a Palace). Often starting with a group of five, Angry Mobs could grow in size, up to 10. An Angry Mob was often an intimidating threat for an enemy commander, in particular if the GLA general concerned had purchased the Arm the Mob upgrade. Angry Mobs could bring ruin to enemy structures by lobbing Molotov cocktails and rocks and firing small arms weapons at them, and were a threat to vehicles too, especially tanks lacking in anti-infantry protection.
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