rdfs:comment
| - The Crimson Empire's Shock Trooper had evolved greatly from its stormtrooper predecessor. Infantry Shock Troopers were trained in core competencies of gunnery on infantry weapons, combat operations, and battlefield awareness; employing a variety of weapons, and through communications links, supporting arms including artillery, naval gunfire, and close air support; sea-based, projecting onto vital littorals in any climate or place. Divisions of the Shock Trooper segment of the Corps were:
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abstract
| - The Crimson Empire's Shock Trooper had evolved greatly from its stormtrooper predecessor. Infantry Shock Troopers were trained in core competencies of gunnery on infantry weapons, combat operations, and battlefield awareness; employing a variety of weapons, and through communications links, supporting arms including artillery, naval gunfire, and close air support; sea-based, projecting onto vital littorals in any climate or place. They were capable of the full spectrum of combat, day or night, against opposing forces with a full spectrum of capabilities, including NBC (Nuclear, Biological and Chemical); using maneuver warfare to locate, close with, and destroy the enemy by fire and maneuver; either on foot or mounted on trucks, assault vehicles, assault craft, or vertical assault aircraft. Infantry Shock Troopers were able to secure and defend self and vital terrain by repelling the enemy's assault by fire, maneuver, and close combat; cultivated in a leadership continuum that developed the basic warrior through experience and coaching into a fully qualified noncommissioned officer and staff noncommissioned officer, a combat leader of Shock Troopers who trained and directed the actions of the units in teams, sections, squads, and platoons, while coordinating with higher and adjacent units and supporting units. Divisions of the Shock Trooper segment of the Corps were:
* Blaster Rifleman
* LAV (Light Armored Vehicle) Crewman
* Reconnaissance
* Heavy Weaponry
* Anti-Vehicular Assault
* Assaultman
* Infantry Unit Leader
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