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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Mad Plant is an enemy in Final Fantasy Mystic Quest. It attacks on the Battlefields around the Sand Temple and can be dispatched easily with the axe. Despite its stats and appearance, it does not appear in Level Forest.

AttributesValues
rdfs:label
  • Mad Plant
rdfs:comment
  • The Mad Plant is an enemy in Final Fantasy Mystic Quest. It attacks on the Battlefields around the Sand Temple and can be dispatched easily with the axe. Despite its stats and appearance, it does not appear in Level Forest.
  • Contrary to Mimics, all Mad Plants in overworld mode are well hidden; they are hidden underneath leaf clumps on the ground that can be blown away with the Cyclone Psynergy, and they will only appear and automatically attack if the party blows away the leaves that hide them. Not all players will end up finding every Mad Plant because of how much less obvious they are than the Mimics that lay out in the open, and because how chests are much more often investigated than leaf clumps.
Level
  • 2(xsd:integer)
Strength
  • 4(xsd:integer)
dcterms:subject
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
dbkwik:goldensun/p...iPageUsesTemplate
Defense
  • 3(xsd:integer)
GP
  • 3(xsd:integer)
Speed
  • 3(xsd:integer)
Magic
  • 2(xsd:integer)
Name
  • Mad Plant
Romaji
  • Rōpā
Abilities
Exp
  • 57(xsd:integer)
Japan
  • ローパー
HP
  • 60(xsd:integer)
Location
  • Battlefields near Sand Temple
Axe
  • Weak
abstract
  • The Mad Plant is an enemy in Final Fantasy Mystic Quest. It attacks on the Battlefields around the Sand Temple and can be dispatched easily with the axe. Despite its stats and appearance, it does not appear in Level Forest.
  • Contrary to Mimics, all Mad Plants in overworld mode are well hidden; they are hidden underneath leaf clumps on the ground that can be blown away with the Cyclone Psynergy, and they will only appear and automatically attack if the party blows away the leaves that hide them. Not all players will end up finding every Mad Plant because of how much less obvious they are than the Mimics that lay out in the open, and because how chests are much more often investigated than leaf clumps. All Mad Plants are visually identical in battle: they are giant animate Rafflesia-like flowers whose "mouths" appear more like real mouths due to their gaping teeth. Each Mad Plant has a unique setup of statistics and some differing moves between them, but they share the limitation of only being able to act once per turn. In terms of resistance, each Mad Plant has a Mercury Resistance rating of 100, a Jupiter Resistance rating of 72, a Venus Resistance rating of 48, and a Mars Resistance rating of 7, and in regards to their abilities they uses their available Venus-based attacks with a power rating of 105. Therefore, using your strongest Mars-based summon while the other three characters attack and defend normally is a completely sensible way of dealing with them.
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