About: Vented Hand Cannon   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__

AttributesValues
rdfs:label
  • Vented Hand Cannon
rdfs:comment
  • __NOEDITSECTION__
Level
  • 10(xsd:integer)
good-damage-max
  • 33(xsd:integer)
good-damage-min
  • 33(xsd:integer)
good-attack-min
  • 22(xsd:integer)
good-attack-max
  • 22(xsd:integer)
stat-
  • 0(xsd:integer)
  • Damage
  • Attack
  • HP
mission-used
  • No
Drops
  • No
store-price
  • No
blueprint-used
  • No
requirement-1-value
  • 5(xsd:integer)
resistance-2-value
  • 4(xsd:integer)
stat-5-value
  • 0(xsd:integer)
stat-2-value
  • 1(xsd:integer)
resistance-3-value
  • 0(xsd:integer)
store
  • No
enhancement-1-value
  • 3(xsd:integer)
bound
  • No
enhancement-
  • 0(xsd:integer)
  • Piercing Strike
  • Robot Overload
augmentable
  • Yes
Blueprint
  • Vented Hand Cannon Blueprint
Durability
  • 100(xsd:integer)
WeaponType
  • Pistol
resistance-4-value
  • 0(xsd:integer)
stat-4-value
  • 0(xsd:integer)
resistance-5-value
  • 0(xsd:integer)
enhancement-3-value
  • 0(xsd:integer)
enhancement-5-value
  • 0(xsd:integer)
mission-rewarded
  • No
stat-3-value
  • 28(xsd:integer)
stat-1-value
  • 17(xsd:integer)
resistance-1-value
  • 4(xsd:integer)
DamageType
  • Energy
resistance-
  • 0(xsd:integer)
  • Solid
  • Piercing
requirement-
  • Combat Training
Rarity
  • Rare
enhancement-4-value
  • 0(xsd:integer)
enhancement-2-value
  • 3(xsd:integer)
dbkwik:sigmastorm2...iPageUsesTemplate
Set
  • No
Name
  • Vented Hand Cannon
won
  • No
Class
  • Battlesuit
Ammo
  • 0(xsd:integer)
excellent-hp-max
  • 1(xsd:integer)
perfect-hp
  • 1(xsd:integer)
very-good-hp-min
  • 1(xsd:integer)
very-poor-hp-max
  • 1(xsd:integer)
poor-hp-max
  • 1(xsd:integer)
excellent-hp-min
  • 1(xsd:integer)
very-poor-hp-min
  • 1(xsd:integer)
very-good-hp-max
  • 1(xsd:integer)
poor-hp-min
  • 1(xsd:integer)
average-hp-min
  • 1(xsd:integer)
average-hp-max
  • 1(xsd:integer)
excellent-damage-max
  • 35(xsd:integer)
excellent-damage-min
  • 35(xsd:integer)
poor-attack-max
  • 22(xsd:integer)
excellent-attack-min
  • 24(xsd:integer)
poor-damage-min
  • 30(xsd:integer)
poor-damage-max
  • 32(xsd:integer)
poor-attack-min
  • 19(xsd:integer)
excellent-attack-max
  • 24(xsd:integer)
good-hp-min
  • 1(xsd:integer)
good-hp-max
  • 1(xsd:integer)
abstract
  • __NOEDITSECTION__
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