About: Neverwinter Nights Community Site (official)   Sponge Permalink

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The Neverwinter Nights Community Site was a website hosted by BioWare to support the Neverwinter Nights community. Everyone who plays the game, develops content, asks questions or raises concerns is part of the Neverwinter Nights community. The site was started in 2001 in anticipation of the game's release, and remained up until the summer of 2011, when it was temporarily shut down in response to a hacker attack. The temporary shut down is still (as of 2012) in effect, and attempts to navigate to the site's address (nwn.bioware.com) are redirected to the company's general site (www.bioware.com).

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  • Neverwinter Nights Community Site (official)
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  • The Neverwinter Nights Community Site was a website hosted by BioWare to support the Neverwinter Nights community. Everyone who plays the game, develops content, asks questions or raises concerns is part of the Neverwinter Nights community. The site was started in 2001 in anticipation of the game's release, and remained up until the summer of 2011, when it was temporarily shut down in response to a hacker attack. The temporary shut down is still (as of 2012) in effect, and attempts to navigate to the site's address (nwn.bioware.com) are redirected to the company's general site (www.bioware.com).
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  • The Neverwinter Nights Community Site was a website hosted by BioWare to support the Neverwinter Nights community. Everyone who plays the game, develops content, asks questions or raises concerns is part of the Neverwinter Nights community. The site was started in 2001 in anticipation of the game's release, and remained up until the summer of 2011, when it was temporarily shut down in response to a hacker attack. The temporary shut down is still (as of 2012) in effect, and attempts to navigate to the site's address (nwn.bioware.com) are redirected to the company's general site (www.bioware.com). BioWare decided that the diverse nature of the elements that were included in the shipped version of Neverwinter Nights needed an extensive network of support, open dialogue with experts, and a central place for users to gather and discuss their individual plans for playing the Neverwinter Nights official campaign, use of the Aurora Toolset, and use of the Dungeon Master client components. To this end, they had the official Neverwinter Nights Community Site created in-house at BioWare and supported by a team of experts. The plan for the Neverwinter Nights Community Site was to feature, in addition to patches for the shipped game, specific areas aimed at the different users of Neverwinter Nights – for the player, for the Dungeon Master, and for the builders. Initial features of the Community Site included discussion forums for users to gather and discuss specific issues, specific "how to" documents on the use of the Toolset and Dungeon Master client, module creation tutorials and examples for download, user created content (walkthroughs, modules, player's guides, and so on) available for download, as well as listings for guilds, persistent worlds, fan sites, and RPG gaming sites. The site also featured new material on a weekly basis (called "BioWare Wednesdays") which could take the form of designer interviews, news, major announcements, events listings, and new Neverwinter Nights official content such as new monsters, items, textures and so on created at BioWare. Registration with the Neverwinter Nights Community Site was an option to get the most out of the site. However, the essential files to fix bugs do not require registration to be downloaded. (Other files – not essential for playing the game – do require registration.) The benefits of registration include the ability to submit content (either modules or informational documents initially), to post in the forums, and to contribute to polls.
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