About: Social   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Read and reply to your private messages from other Habiticans. Manage your Inbox by deleting messages or choosing to opt-out of the private messaging system.

AttributesValues
rdfs:label
  • Social
  • Social
  • Social
  • Social
  • Social
  • Social
rdfs:comment
  • Cette page est une ébaucheVous êtes cordialement invités à l'améliorer ! catégorie:ébauche
  • Read and reply to your private messages from other Habiticans. Manage your Inbox by deleting messages or choosing to opt-out of the private messaging system.
  • The Social skill relates to the ability of a capsuleer to get on with people. It generates (not surprisingly) from the Social skilltree, and provides a 5% bonus per level to the standing increases achieved with NPC agents, corporations and factions. The primary attribute applied is Charisma, with Intelligence playing a secondary role. Its training multiplier is 1.
  • A type of command that affects the social interaction of the character, but doesn't have any direct game effects (such as damage or changing some state). Also known as an Emote. Some socials actually do affect the game, but they are small in number: * /laydown, /sleep, /lie - These socials put you in a prone position that you must stand from to enter combat. * /sit - This social puts you in a sitting position that you must stand from to enter combat. Many emotes are used for Roleplaying
  • A type of command that affects the social interaction of the character, but doesn't have any direct game effects (such as damage or changing some state). Also known as an Emote. Some socials actually do affect the game, but they are small in number: * /laydown, /sleep, /lie - These socials put you in a prone position that you must stand from to enter combat. * /sit - This social puts you in a sitting position that you must stand from to enter combat. Many emotes are used for Roleplaying
  • Being Social means being pleasant and nice.
  • Social menu can be accessed from the Main menu or Pause menu. Players can access their Friends, Groups, Friend Invitations and Recent Players.
  • Wakfu contains various Social aspects so that players can interact in unique ways.
  • Bezeichnet Kreaturen, die sich gegenseitig helfen. Wenn man z.B. einen Rhino Beater angreift und ein andere Art von Rhino in der Nähe ist, dann wird der dem ersten zu Hilfe eilen, weil Rhinos "social" sind.
  • Socials are commands players can use for interaction with other players and mobs.
  • Social é o cartão verde do Estágio de Criatura, ganho se a criatura do jogador se aliar com a maioria das outras espécies.
  • Clicking the Social button on the home screen brings up the Social Menu. These following links are all for Retora Games.
  • Social links. * Extracurricular Activities * Organizations * People * Socializing * Networking
  • The future of SOCIAL Products of all kinds will be customised Infrastructures will be self monitoring, using smart materials and sensors. Factory manufactured housing will be the norm English still the global language Numerous world-wide virtual communities World-wide popular culture, regardless of government intervention On line voting Electronic shopping for many products will be the norm National decisions influenced by electronic referenda World population > 7.5 billion Average age in advanced nations will be 41 Migration regulated by international law State pensions on a need only basis
  • En Terraria, al abrir el inventario (ESC), en la parte superior derecha se podrán ver unas casillas, thumb|Casillas de social dichas casillas se llaman ranuras, en estas se equipan accesorios, armaduras, pero existen un espacio de ranuras en as cuales se equipan objetos de Social, al ponerte algo ahí, te dará el aspecto de como si tuvieras ese traje o armadura puesto, pero las estadísticas que te ese objeto no se aplicaran, de mismo modo te dará el aspecto, aunque no afectará tu defensa ni los efectos de los accesorios que lleves en las ranuras de equipar.
  • There are a few ways to send friend invitations: * Long press on a character within the lobby and selecting Friend Request * Using the Search function within the social menu. Their ID must be present. * Adding friends through your guild screen, chat screen, or end-of-quest screen * Sending friends an invitation through Facebook, Twitter, or Email Having friends benefits you in the following ways:
  • The Social motive appears in all Sims games except The Urbz: Sims in the City for consoles and The Sims Medieval. Sims crave social interaction, whether it be externally or internally. Which a Sim prefers depends on his or her Personality. An introverted Sim will replenish this motive more efficiently chatting metaphysically online with other Sims, texting, or daydreaming about other Sims in their heads. Extroverted Sims will improve the motive in these methods, but would either find the interaction unsatisfying or drop it in favor of calling another Sim on the phone and entering a phone call or inviting the Sim over. Parties are favorable to extroverted Sims, as multiple social partners will fill the need completely in little hours. These often are a fear for introverted Sims who don't ha
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other-you
  • A chicken grabs your hand and starts to bounce around with you!
  • A chicken's eyes narrow as it stares at you fiercely.
  • Your ears burn as a chicken thinks about you.. you wonder what about.
  • A chicken whines pitifully about the whole situation.
  • A chicken taunts you. It really hurts your feelings.
  • A chicken greets you with a light kiss on your cheek.
  • A chicken puts a rose between its teeth and tangos with you seductively.
  • A chicken gets a mean look in its eye as it brandishes its weapon.
  • A chicken stamps on your foot really hard. Oooouch!
  • A chicken punches you really hard in the arm...OUCH!
  • A chicken applauds you.
  • A chicken beckons you to follow it.
  • A chicken boggles at what you did.
  • A chicken bows before you.
  • A chicken burps loudly.
  • A chicken cackles right in your face!
  • A chicken cheers you on loudly.
  • A chicken chuckles politely.
  • A chicken claps you on the back.
  • A chicken clumsily tries to make a move on you.
  • A chicken comforts you.
  • A chicken coughs loudly.
  • A chicken cries on your shoulder.
  • A chicken cringes away from you.
  • A chicken cuddles you.
  • A chicken curses loudly at Thuvia.
  • A chicken curtseys before you.
  • A chicken drools all over you.
  • A chicken engulfs you in scathing flames!
  • A chicken faints at the sight of you.
  • A chicken farts loudly. How rude!
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