User becomes stronger, faster, more durable, etc. from various forms of athletics/exercises (running, jumping, climbing, throwing, sports, etc.), possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from athletics or even stop or slow aging.
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| - User becomes stronger, faster, more durable, etc. from various forms of athletics/exercises (running, jumping, climbing, throwing, sports, etc.), possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from athletics or even stop or slow aging.
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| Row 1 info
| - Gain strength from athletics
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| - Mario gains strength every time he does his regular jump.
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| abstract
| - User becomes stronger, faster, more durable, etc. from various forms of athletics/exercises (running, jumping, climbing, throwing, sports, etc.), possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from athletics or even stop or slow aging.
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