About: The Legend of Zelda: Oracle of Seasons and Oracle of Ages   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The seventh and eighth games in The Legend of Zelda series were developed by Capcom and released at the same time on the Game Boy Color in 2001. Oracle of Seasons and Oracle of Ages are the first portable Zelda games since Link's Awakening, and use similar graphics and gameplay styles. Their most notable feature is the "Linked Game" system, which means that after you finish one game you can link your saved file to the other game and continue your adventure as a sequel. Other new elements include collectable rings with special abilities that can also be traded between the games.

AttributesValues
rdfs:label
  • The Legend of Zelda: Oracle of Seasons and Oracle of Ages
rdfs:comment
  • The seventh and eighth games in The Legend of Zelda series were developed by Capcom and released at the same time on the Game Boy Color in 2001. Oracle of Seasons and Oracle of Ages are the first portable Zelda games since Link's Awakening, and use similar graphics and gameplay styles. Their most notable feature is the "Linked Game" system, which means that after you finish one game you can link your saved file to the other game and continue your adventure as a sequel. Other new elements include collectable rings with special abilities that can also be traded between the games.
  • After experimenting with porting the original The Legend of Zelda to the Game Boy Color, the Flagship team supervised by Yoshiki Okamoto began developing three interconnected Zelda games that could be played in any order. The complexity of this system led the team to cancel one game; the remaining two were adapted into Oracle of Seasons and Oracle of Ages. The two games, released simultaneously, interacted via a Game Link Cable and a password system.
sameAs
dcterms:subject
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
dbkwik:capcom/prop...iPageUsesTemplate
abstract
  • After experimenting with porting the original The Legend of Zelda to the Game Boy Color, the Flagship team supervised by Yoshiki Okamoto began developing three interconnected Zelda games that could be played in any order. The complexity of this system led the team to cancel one game; the remaining two were adapted into Oracle of Seasons and Oracle of Ages. The two games, released simultaneously, interacted via a Game Link Cable and a password system. The team later worked with Nintendo, officially part as Capcom this time, the following year for The Legend of Zelda: A Link to the Past & Four Swords and in 2004 for The Legend of Zelda: The Minish Cap.
  • The seventh and eighth games in The Legend of Zelda series were developed by Capcom and released at the same time on the Game Boy Color in 2001. Oracle of Seasons and Oracle of Ages are the first portable Zelda games since Link's Awakening, and use similar graphics and gameplay styles. Their most notable feature is the "Linked Game" system, which means that after you finish one game you can link your saved file to the other game and continue your adventure as a sequel. Other new elements include collectable rings with special abilities that can also be traded between the games. Each Oracle game starts with Link being called to a new world by the Triforce. In Seasons he is called to the world of Holodrum and meets a mysterious dancer called Din, who turns out to be the Oracle of Seasons. Resident villain and Black Knight Onox captures her and sends the Temple Of Seasons underground, throwing the world's seasons into disarray. To save the world, Link must collect the Essences of Nature hidden across Holodrum, use their power to confront Onox and rescue Din. To aid his quest, Link is given the Rod of Seasons, which he can use to manipulate the seasons and open up new ways forward: for example, overgrown vines blocking a tunnel in Spring will have wilted in Winter. In Ages, Link has been sent to the world of Labrynna. He meets a mysterious singer called Nayru, who turns out to be the time-travelling Oracle of Ages. Resident villain and sorceress Veran possesses Nayru's body and uses her power to travel centuries into the past, where she intends to manipulate the royal family into creating an Evil Tower of Ominousness. To save Labrynna from Veran's machinations, Link must collect the Essences of Time hidden across the world by using the Harp of Ages to travel between the past and present ages. An interesting fact about these games is that they are the first canon Zelda games created with third-party involvement. It was originally titled The Triforce Series and was intended to be a trilogy of games with the same premise of linking the games together (in any order) to form one solid narrative. However, complications and budget forced a reduction to two games. In addition, one of the games was intended to be a remake of the first Zelda game, which was reworked into Oracle of Seasons after the Triforce Trilogy was cancelled, explaining why Holodrum's game map was similar to the map of the first Zelda game. Capcom would later assist in Four Swords and The Minish Cap.
is Game of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software