About: Baseitems.2da   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

I recreated this file following the Weapon Changes page on this wiki since I lost the original and couldn't find it anywhere. This "should" be correct but feel free to send me a comment if it's not and I'll rectify/update. What does it do ? It reflects the various changes to base weapons on 3T in-game. How to use it ? Download the file and then copy it into your NWN/override folder.

AttributesValues
rdfs:label
  • Baseitems.2da
rdfs:comment
  • I recreated this file following the Weapon Changes page on this wiki since I lost the original and couldn't find it anywhere. This "should" be correct but feel free to send me a comment if it's not and I'll rectify/update. What does it do ? It reflects the various changes to base weapons on 3T in-game. How to use it ? Download the file and then copy it into your NWN/override folder.
  • The baseitems.2da file is the 2DA that controls the item types that are available in the game. This is where properties such as weight, damage (for weapons), stack size, icon size, etc. are defined. ( Note a lot of this is copied over from NWN1's information for Baseitems.2da and might not be fully valid for NWN2 until this has been gone over in detail )
  • The baseitems.2da file is the .2da that controls the item types that are available in the game. This is where properties such as weight, damage (for weapons), stack size, icon size, etc. are defined.
dcterms:subject
dbkwik:nwn/property/wikiPageUsesTemplate
abstract
  • I recreated this file following the Weapon Changes page on this wiki since I lost the original and couldn't find it anywhere. This "should" be correct but feel free to send me a comment if it's not and I'll rectify/update. What does it do ? It reflects the various changes to base weapons on 3T in-game. How to use it ? Download the file and then copy it into your NWN/override folder.
  • The baseitems.2da file is the 2DA that controls the item types that are available in the game. This is where properties such as weight, damage (for weapons), stack size, icon size, etc. are defined. ( Note a lot of this is copied over from NWN1's information for Baseitems.2da and might not be fully valid for NWN2 until this has been gone over in detail )
  • The baseitems.2da file is the .2da that controls the item types that are available in the game. This is where properties such as weight, damage (for weapons), stack size, icon size, etc. are defined.
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