Issue 7, titled Destiny Manifest, was a major revision to City of Heroes and City of Villains released on Tuesday, June 6, 2006. Some of the major features released in this issue were:
* The level cap of villains will be raised from 40 to 50
* The addition of the Grandville zone in City of Villains and the Recluse's Victory player versus player zone in City of Heroes and City of Villains
* The introduction of the Lord Recluse Strike Force and Mayhem Missions in City of Villains
* The addition of Patron Power Pools for villains
* The introduction of the Electrical Melee, Electric Armor, Thugs, Dark Armor, and Dark Melee powersets to villains
* The addition of Storage Items, Empowerment Stations, and numerous decorative items to bases
* The addition of Foreshadow, M
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| - Issue 7, titled Destiny Manifest, was a major revision to City of Heroes and City of Villains released on Tuesday, June 6, 2006. Some of the major features released in this issue were:
* The level cap of villains will be raised from 40 to 50
* The addition of the Grandville zone in City of Villains and the Recluse's Victory player versus player zone in City of Heroes and City of Villains
* The introduction of the Lord Recluse Strike Force and Mayhem Missions in City of Villains
* The addition of Patron Power Pools for villains
* The introduction of the Electrical Melee, Electric Armor, Thugs, Dark Armor, and Dark Melee powersets to villains
* The addition of Storage Items, Empowerment Stations, and numerous decorative items to bases
* The addition of Foreshadow, M
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| - Issue 7, titled Destiny Manifest, was a major revision to City of Heroes and City of Villains released on Tuesday, June 6, 2006. Some of the major features released in this issue were:
* The level cap of villains will be raised from 40 to 50
* The addition of the Grandville zone in City of Villains and the Recluse's Victory player versus player zone in City of Heroes and City of Villains
* The introduction of the Lord Recluse Strike Force and Mayhem Missions in City of Villains
* The addition of Patron Power Pools for villains
* The introduction of the Electrical Melee, Electric Armor, Thugs, Dark Armor, and Dark Melee powersets to villains
* The addition of Storage Items, Empowerment Stations, and numerous decorative items to bases
* The addition of Foreshadow, Mirror Spirit, Spark Blade, and Rose Star
* The addition of "one-shot protection"
* An upgrade to the Paragon Police Department
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