About: Child of Beshaba - Sor(11),ASC(10),PM(7),SD(2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The concept here is a very powerful, very annoying Sorceror-based mage with a huge bag of dirty tricks. This build has some things in common with the Guerilla Wizard, but is centered around the Sorceror base class and as such, has access to many fewer skill points due to lower Intelligence score. The flexibility of being able to use metamagic feats on the fly, combined with Hide in Plain Sight, makes for a very fun and immensely capable caster. Unlike the Wizard, which is given a number of extra feats when leveling in the base class, there isn't very much reason to remain in the base class once entry requirements for the prestige classes are met, so as many levels as is practical are spent elsewhere.

AttributesValues
rdfs:label
  • Child of Beshaba - Sor(11),ASC(10),PM(7),SD(2)
rdfs:comment
  • The concept here is a very powerful, very annoying Sorceror-based mage with a huge bag of dirty tricks. This build has some things in common with the Guerilla Wizard, but is centered around the Sorceror base class and as such, has access to many fewer skill points due to lower Intelligence score. The flexibility of being able to use metamagic feats on the fly, combined with Hide in Plain Sight, makes for a very fun and immensely capable caster. Unlike the Wizard, which is given a number of extra feats when leveling in the base class, there isn't very much reason to remain in the base class once entry requirements for the prestige classes are met, so as many levels as is practical are spent elsewhere.
Alignment
  • Any non-good
dcterms:subject
Will
  • 16(xsd:integer)
CHAfinal
  • 29(xsd:integer)
Reflex
  • 14(xsd:integer)
Fortitude
  • 14(xsd:integer)
DEXinitial
  • 14(xsd:integer)
CONfinal
  • 14(xsd:integer)
INTfinal
  • 14(xsd:integer)
buildnature
  • Arcane
DEXfinal
  • 14(xsd:integer)
WISfinal
  • 8(xsd:integer)
STRfinal
  • 9(xsd:integer)
WISinitial
  • 8(xsd:integer)
INTinitial
  • 14(xsd:integer)
spellresistance
  • 0(xsd:integer)
BAB
  • 14(xsd:integer)
CHAinitial
  • 17(xsd:integer)
STRinitial
  • 9(xsd:integer)
CONinitial
  • 14(xsd:integer)
dbkwik:nwn2/proper...iPageUsesTemplate
domains
  • N/A
Deity
  • Beshaba
Classes
  • Sorcerer 11 / Arcane Scholar of Candlekeep 10 / Pale Master 7 / Shadowdancer 2
AC
  • 19(xsd:integer)
HP
  • 202(xsd:integer)
Race
  • Human is simplest for the extra feat and skillpoints, although any race can be made to work. A more challenging approach with the same feat distribution would be Strongheart Halfling.
abstract
  • The concept here is a very powerful, very annoying Sorceror-based mage with a huge bag of dirty tricks. This build has some things in common with the Guerilla Wizard, but is centered around the Sorceror base class and as such, has access to many fewer skill points due to lower Intelligence score. The flexibility of being able to use metamagic feats on the fly, combined with Hide in Plain Sight, makes for a very fun and immensely capable caster. Unlike the Wizard, which is given a number of extra feats when leveling in the base class, there isn't very much reason to remain in the base class once entry requirements for the prestige classes are met, so as many levels as is practical are spent elsewhere. Since Beshaba's portfolio includes random mischief, misfortune, bad luck and accidents, she seemed an appropriate patron diety. * Level 29 Sorcerer caster (with Practiced Spellcaster) - this allows level-based maximum difficulty checks on spells, and only gives away one level for spell resistance checks * Discounted metamagic feats from Arcane Scholar of Candlekeep * Hide in Plain Sight with maximized Hide/Move Silently skills * Evasion, practically mandatory for avoiding killing yourself with your own spells * +13 or more to all saving throws with specific spell choices * Extremely high spell DCs for offensive sorceror spells * Status immunities provided by Pale Master * Fun, very powerful, flexible PVE character * Moderately low hit points, low AC (not too bad for a pure caster though) * Opponents that can detect hiding characters can be difficult * Not aimed at PVP * Some dependence on buffs
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