The Game Package Definition is a description of what the structure of this packages should look like, aiming to develop a standard definition for the packs, with folder structures, configuration files, description of optional and mandatory components, ad so on. It should contain * Rules * Entities definitions * Standard configuration files * Graphics * Computer Controlled Players * Some signature to ensure version compatibility Let's try to define a folder tree structure: -root |-rules |-img |-obj |-ai |-cfg |-data
| Attributes | Values |
|---|---|
| rdfs:label |
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| rdfs:comment |
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| dcterms:subject | |
| abstract |
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