About: ARVILLAG.MSG   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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rdfs:label
  • ARVILLAG.MSG
  • ARVILLAG.MSG
rdfs:comment
  • ARVILLAG.MSG — диалоговый файл персонажа Fallout 2. ############################################################# # Message File: ArVillag.msg # # # # Note: Characters within curly braces (like line 100) # # will be read in as a message string. Caution # # should be used when making comments. All comments # # should be prepended with a pound symbol for # # visual ease. This does not comment out the line # # though. # # # # Purpose: This message file contains the dialog for a # # new character from which is used by the # # design tool. It will be updated using the # # the tool. This is just a tool file, and not # # meant to be used in the game. # # # # Log: Please note any changes that have been made to this # # file and comment which lines have changed. # # # # Created: December 04, 199
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dbkwik:fallout/pro...iPageUsesTemplate
abstract
  • ARVILLAG.MSG — диалоговый файл персонажа Fallout 2. ############################################################# # Message File: ArVillag.msg # # # # Note: Characters within curly braces (like line 100) # # will be read in as a message string. Caution # # should be used when making comments. All comments # # should be prepended with a pound symbol for # # visual ease. This does not comment out the line # # though. # # # # Purpose: This message file contains the dialog for a # # new character from which is used by the # # design tool. It will be updated using the # # the tool. This is just a tool file, and not # # meant to be used in the game. # # # # Log: Please note any changes that have been made to this # # file and comment which lines have changed. # # # # Created: December 04, 1997 # # # # Updated: # ############################################################# ############################################################# # The following lines are for the map script in describing # # what is happening when you first enter the map. # ############################################################# {100}{}{Вы снова в своей родной деревне, Арройо.}
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