A turbo cannon was a heavy repeating blaster. During the height of the Galactic Empire, the first prototype was created for Operation Death-Hunter. This weapon was extremely powerful but hampered by its large size. The Death Hunter cyborg used the turbocannon as its primary weapon. During Operation Shadow Hand, the stormtrooper Grath was armed with one.
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rdf:type
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rdfs:label
| - Turbo Cannon
- Turbo cannon
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rdfs:comment
| - A turbo cannon was a heavy repeating blaster. During the height of the Galactic Empire, the first prototype was created for Operation Death-Hunter. This weapon was extremely powerful but hampered by its large size. The Death Hunter cyborg used the turbocannon as its primary weapon. During Operation Shadow Hand, the stormtrooper Grath was armed with one.
- <default>Turbo cannon</default> Type Faction Creator Location Function UsableNo The turbo cannon is a weapon in Jak II. It is an automatic motion-sensing turret deployed by the Krimzon Guard in Haven City, and would activate during minor and elevated offenses. When re-routed by Vin at the power station, the cannons had power boxes which could activate the B-Zone Power Grid. They remain hidden underground with large Krimzon Guard logo symbols planted on top. They will automatically open upon activation of the alarm system. They have a red body with two large gun barrels. The gun barrels can move both up and down and slightly sideways. The body rotates allowing it to target within a 360° radius. It fires in short bursts and is accurate against slower objects, such as on-foot targets, but p
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Level
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dcterms:subject
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fr name
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es lore
| - Una vez por turno, puedes destruir 1 monstruo boca arriba en el Campo e infligir daño a su controlador igual a la mitad de su ATK.
- "Cohete Turbo" + 1 o más monstruos que no sean Cantantes
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el name
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Romaji Name
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hr name
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ja lore
| - 1(xsd:integer)
- 「ワンショット・ロケット」+チューナー以外のモンスター1体
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it lore
| - "Turbo Razzo" + 1 o più mostri non-Tuner
- Una volta per turno, puoi distruggere 1 mostro scoperto sul Terreno e infliggere al suo controllore danno pari alla metà del suo ATK.
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pt name
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lore
| - Once per turn, you can destroy 1 face-up monster on the field, and inflict damage to its controller equal to half of its ATK.
- "Turbo Rocket" + 1 or more non-Tuner monsters
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pt lore
| - "Turbo Rocket" + 1 ou mais monstros não-Tuner
- Uma vez por turno, você pode destruir 1 monstro virado para cima no campo e infligir dano ao seu controlador igual a metade do ATK daquele monstro.
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it name
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trans name
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m/s/t
| - Destroys face-up Monster Cards
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passcode
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de lore
| - „Turborakete“ + 1 oder mehr Nicht-Empfänger-Monster
- Einmal pro Spielzug kannst du 1 offenes Monster auf dem Spielfeld zerstören und seinem Beherrscher Schaden in Höhe der Hälfte seiner ATK zufügen.
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ko name
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de name
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archseries
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es name
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fr lore
| - Une fois par tour, vous pouvez détruire 1 monstre face recto sur le Terrain et infliger des dommages à son contrôleur égaux à la moitié de son ATK.
- "Roquette Turbo" + 1 monstre non Syntoniseur ou plus
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Life points
| - * Damages you
* Damages your opponent
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ATK
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effect types
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usable
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database id
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Summoning
| - * 1 or more non-Tuner Synchro Materials
* Requires specific monsters as Tuner Synchro Materials
* Does not require specific non-Tuner Synchro Materials
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dbkwik:jakanddaxte...iPageUsesTemplate
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dbkwik:starwars/pr...iPageUsesTemplate
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dbkwik:yugi-oh/pro...iPageUsesTemplate
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dbkwik:yugioh/prop...iPageUsesTemplate
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Misc
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Faction
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Type
| - Machine
- Effect
- Synchro
- Automatic gun turret
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Function
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sm
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DEF
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Attribute
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Ja Name
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Materials
| - "Turbo Rocket" + 1 or more non-Tuner monsters
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Location
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abstract
| - <default>Turbo cannon</default> Type Faction Creator Location Function UsableNo The turbo cannon is a weapon in Jak II. It is an automatic motion-sensing turret deployed by the Krimzon Guard in Haven City, and would activate during minor and elevated offenses. When re-routed by Vin at the power station, the cannons had power boxes which could activate the B-Zone Power Grid. They remain hidden underground with large Krimzon Guard logo symbols planted on top. They will automatically open upon activation of the alarm system. They have a red body with two large gun barrels. The gun barrels can move both up and down and slightly sideways. The body rotates allowing it to target within a 360° radius. It fires in short bursts and is accurate against slower objects, such as on-foot targets, but performs significantly less against higher speeds, such as a moving zoomer. The turbo cannon lacks armor and is relatively easy to destroy.
- A turbo cannon was a heavy repeating blaster. During the height of the Galactic Empire, the first prototype was created for Operation Death-Hunter. This weapon was extremely powerful but hampered by its large size. The Death Hunter cyborg used the turbocannon as its primary weapon. During Operation Shadow Hand, the stormtrooper Grath was armed with one.
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