Blue Coast Zone is the first Zone in Sonic Rivals 2. The level is set in what appears to be an old, ruined water palace of sorts, resembling the Water Palace from Sonic Rush. The course features many traditional elements, such as Shuttle loops and grind rails. The first Act features two sections where the rivals must go downhill in barrels, jumping to avoid crashing into boxes, whilst the third act contains two Hang Glider sections, where the player must avoid crashing into hills and random bits of ruins.
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| - Blue Coast Zone is the first Zone in Sonic Rivals 2. The level is set in what appears to be an old, ruined water palace of sorts, resembling the Water Palace from Sonic Rush. The course features many traditional elements, such as Shuttle loops and grind rails. The first Act features two sections where the rivals must go downhill in barrels, jumping to avoid crashing into boxes, whilst the third act contains two Hang Glider sections, where the player must avoid crashing into hills and random bits of ruins.
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charas
| - *Sonic the Hedgehog
*Miles "Tails" Prower
*Knuckles the Echidna
*Rouge the Bat
*Shadow the Hedgehog
*Metal Sonic
*Silver the Hedgehog
*Espio the Chameleon
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Theme
| - *Coastal theme
*Ancient ruins theme
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Caption
| - Silver in Blue Coast Zone
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abstract
| - Blue Coast Zone is the first Zone in Sonic Rivals 2. The level is set in what appears to be an old, ruined water palace of sorts, resembling the Water Palace from Sonic Rush. The course features many traditional elements, such as Shuttle loops and grind rails. The first Act features two sections where the rivals must go downhill in barrels, jumping to avoid crashing into boxes, whilst the third act contains two Hang Glider sections, where the player must avoid crashing into hills and random bits of ruins.
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