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| - Owen K.C. Stephens is the author of many Star Wars Roleplaying Game books. He was hired by Wizards of the Coast as an Associate Game Designer in 2000, and wrote the Star Wars Roleplaying Game Fast-Play, which was hosted on Wizards of the Coast's web site. Owen K.C. Stephens worked at Wizards until August 2001, when he resumed a freelance game writing career, though he continued to work on Star Wars Roleplaying Game products.
- Owen Kirker Clifford Stephens was born in 1970 in Norman, Oklahoma. He was introduced to gaming by his uncle in 1979 (though his uncle now claims no memory of the event) and was instantly hooked. While attending the local high school and the University of Oklahoma, Owen became interested in creating novels and short stories and took every English and writing course he could. He later enrolled in creative writing courses taught by Forgotten Realms novel author Mel Odom.
- Owen K.C. Stephens ha sido autor de muchos libros del Star Wars Roleplaying Game. Fue contratado por Wizards of the Coast como Associate Game Designer en el 2000 y escribió el Star Wars Roleplaying Game Fast-Play albergado en el sitio web de WOTC. Owen K.C. Stephens trabajó en WOTC hasta agosto del 2001 para continuar su carrera independiente de escritor de juegos, pero continuó trabajando en productos del Star Wars Roleplaying Game.
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abstract
| - Owen K.C. Stephens ha sido autor de muchos libros del Star Wars Roleplaying Game. Fue contratado por Wizards of the Coast como Associate Game Designer en el 2000 y escribió el Star Wars Roleplaying Game Fast-Play albergado en el sitio web de WOTC. Owen K.C. Stephens trabajó en WOTC hasta agosto del 2001 para continuar su carrera independiente de escritor de juegos, pero continuó trabajando en productos del Star Wars Roleplaying Game. Stephens participó en la creación de numerosos libros y artículos del Star Wars Roleplaying Game, incluyendo aventuras para el sitio web de WOTC y para Star Wars Gamer. Él tiene más créditos como escritor o coescritor que cualquier otro autor en en libros d20 del Star Wars Roleplaying Game, y participó en el Star Wars Role Playing Game Saga Edition lanzado en el 2007. También ha escrito para otras conversiones a RPG, como The Wheel of Time, EverQuest, Gamma World, Black Company y Thieves' World, y ha escrito libros y pdfs para otros RPGs como Dungeons & Dragons y D20 Modern para WOTC y otras publicaciones.
- Owen K.C. Stephens is the author of many Star Wars Roleplaying Game books. He was hired by Wizards of the Coast as an Associate Game Designer in 2000, and wrote the Star Wars Roleplaying Game Fast-Play, which was hosted on Wizards of the Coast's web site. Owen K.C. Stephens worked at Wizards until August 2001, when he resumed a freelance game writing career, though he continued to work on Star Wars Roleplaying Game products. Mr. Stephens went on to write all or part of numerous Star Wars Roleplaying Game books, and articles, including adventures for the Wizards of the coast web site and items for Star Wars Gamer. Mr. Stephens has writer or co-writer credits for more d20 Star Wars Roleplaying Game books than any other author. He is one of three authors of the Star Wars Roleplaying Game Saga Edition Core Rulebook, released in 2007. He has also written for numerous other RPG conversions, including The Wheel of Time, EverQuest, Gamma World, Black Company and Thieves' World. He has also written books and pdfs for other RPGS (notably Dungeons & Dragons and D20 Modern), for Wizards of the Coast and third party publishers. He is currently the lead developer for Super Genius Games.
- Owen Kirker Clifford Stephens was born in 1970 in Norman, Oklahoma. He was introduced to gaming by his uncle in 1979 (though his uncle now claims no memory of the event) and was instantly hooked. While attending the local high school and the University of Oklahoma, Owen became interested in creating novels and short stories and took every English and writing course he could. He later enrolled in creative writing courses taught by Forgotten Realms novel author Mel Odom. During the early years of his freelance career, every piece of fiction Owen wrote was rejected, and every gaming article accepted. Taking the path of least resistance, he continued to write articles, many of which were accepted by magazines that went bust before his work could be published. In 1997, he attended a TSR Writer's Workshop, and his first professional work to see the light of day (an article on elven names in issue 250 of Dragon) was published shortly afterwards. Owen moved with his wife and three cats to the Seattle area in 2000 after accepting a job as a Game Designer at Wizards of the Coast. While there, he worked on numerous Star Wars Roleplaying Game projects and the Wheel of Time Roleplaying Game. Fourteen months later, he returned to Oklahoma and picked up his freelance career. He has written freelance for numerous companies, including Green Ronin, White Wolf and Steve Jackson Games. His major credits include the Advanced Gamemaster's Guide, The Black Company Campaign Setting, numerous EverQuest RPG books, d20 Apocalypse, and d20 Cyberscape. Owen now works out of an overcrowded office stuffed with books, maps, figures, mirrors, one wardrobe and up to three cats. He continues to freelance for major companies. He runs several rpg games for his oldest and dearest friends, and is considering opening new games north of Tulsa, Oklahoma for some new friends.
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