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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A weapon's reach in The Elder Scrolls IV: Oblivion determines how close the character must be to the opponent for the weapon to connect. Weapons such as daggers have short reach, while claymores have extremely long reach (more than double that of a dagger). The distance an arrow flies from a bow depends on how much force is pulled back when the arrow is nocked.

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rdfs:label
  • Reach (Combat)
rdfs:comment
  • A weapon's reach in The Elder Scrolls IV: Oblivion determines how close the character must be to the opponent for the weapon to connect. Weapons such as daggers have short reach, while claymores have extremely long reach (more than double that of a dagger). The distance an arrow flies from a bow depends on how much force is pulled back when the arrow is nocked.
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dbkwik:elder-scrol...iPageUsesTemplate
dbkwik:elderscroll...iPageUsesTemplate
abstract
  • A weapon's reach in The Elder Scrolls IV: Oblivion determines how close the character must be to the opponent for the weapon to connect. Weapons such as daggers have short reach, while claymores have extremely long reach (more than double that of a dagger). The distance an arrow flies from a bow depends on how much force is pulled back when the arrow is nocked.
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