The ring can be made at 90 Crafting in the port's workshop, using 80 pearls and giving 10,000 Crafting experience. As with all craftable items in the workshop, boosts will not work. The tradeable version degrades after 10 hours of combat (60,000 ticks) and vanishes after completely degrading. The Superior leviathan ring, however, can be repaired on an armour stand in a player-owned house. The passive effect can activate on any incoming damage, including:
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - The ring can be made at 90 Crafting in the port's workshop, using 80 pearls and giving 10,000 Crafting experience. As with all craftable items in the workshop, boosts will not work. The tradeable version degrades after 10 hours of combat (60,000 ticks) and vanishes after completely degrading. The Superior leviathan ring, however, can be repaired on an armour stand in a player-owned house. The passive effect can activate on any incoming damage, including:
- The ring can be made at 90 Crafting in the port's workshop, using 80 pearls and giving 10,000 Crafting experience, after collecting the four parts of the leviathan ring eastern scroll. As with all craftable items in the workshop, boosts will not work. The tradeable version degrades to dust after 100,000 charges of combat (a minimum of around 17 hours), vanishing after completely degrading. The superior leviathan ring, however, can be repaired. The passive effect can activate on any incoming damage, including:
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Level
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Strength
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Version
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dcterms:subject
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skillXP
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mat1price
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noteable
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store
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low
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Examine
| - A ring made of materials from the East capable of deflecting incoming damage.
|
mat1qty
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Tradeable
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stacksinbank
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mainDamage
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Equipable
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degrades
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geValue
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exchange
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alchable
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destroy
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disassembly
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offAccuracy
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Quest
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offDamage
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mainAccuracy
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kept
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dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Prayer
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Category
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Misc
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Stackable
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Tier
| - 83(xsd:integer)
- 98(xsd:integer)
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Slot
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MAT
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Magic
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Name
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Value
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Caption
| - The leviathan ring's passive activating and reducing damage.
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Members
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Weight
| - 0(xsd:integer)
- 0(xsd:double)
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Update
| - Player-Owned Ports - The Next Journey
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Skill
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Armour
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Class
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Image
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Life
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Accuracy
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ID
| - 30576(xsd:integer)
- 30578(xsd:integer)
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high
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Release
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Damage
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Ranged
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Requirements
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abstract
| - The ring can be made at 90 Crafting in the port's workshop, using 80 pearls and giving 10,000 Crafting experience. As with all craftable items in the workshop, boosts will not work. The tradeable version degrades after 10 hours of combat (60,000 ticks) and vanishes after completely degrading. The Superior leviathan ring, however, can be repaired on an armour stand in a player-owned house. The passive effect can activate on any incoming damage, including:
* Being hit by a monster or player
* Poison damage
* Failing agility obstacles and shortcuts
* Failing to pickpocket a monster
* Other sources of typeless damage (e.g. desert heat and icy area outside of the God Wars Dungeon, the Queen Black Dragon's fire walls and intense fire, attempting to eat a rock cake, etc.) The ring will degrade by one tick when damage (including being hit 0 damage in combat) is taken in these ways, whether the passive activates or not. When the passive activates, it will reduce just the damage that activated it, not all damage taken that tick. A filtered chatbox message is given when the effect activates: The Leviathan ring reduces the damage of this attack by .
- The ring can be made at 90 Crafting in the port's workshop, using 80 pearls and giving 10,000 Crafting experience, after collecting the four parts of the leviathan ring eastern scroll. As with all craftable items in the workshop, boosts will not work. The tradeable version degrades to dust after 100,000 charges of combat (a minimum of around 17 hours), vanishing after completely degrading. The superior leviathan ring, however, can be repaired. The passive effect can activate on any incoming damage, including:
* Being hit by a monster or player
* Poison damage
* Failing agility obstacles and shortcuts
* Failing to pickpocket a monster
* Other sources of typeless damage (e.g. desert heat and icy area outside of the God Wars Dungeon, the Queen Black Dragon's fire walls and intense fire, attempting to eat a rock cake, etc.) When the passive activates, it will reduce just the damage that activated it, not all damage taken that tick. A filtered chatbox message is given when the effect activates: The Leviathan ring reduces the damage of this attack by [damage].
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is ring
of | |