rdfs:comment
| - Spell level: bard 1 cleric 1 paladin 1 sorcerer/wizard 1 Innate level: 1 School: transmutation Descriptor: weapon enchantment Components: verbal, somatic Range: touch Area of effect: melee weapon or creature Duration: 1 hour / level Save: none Spell resistance: no Description: You empower the touched weapon with a +1 enhancement bonus.
- Magic Weapons are a special category of weapons.
- Scroll of spell: Magic weapon.
- Bracelets are the weapons of choice for elementalists. Their power depends on the element that they are aligned with, whether Fire, Lightning or Ice. Each element has its own advantages and disadvantages, and also its own stances. In later levels, elementalists can equip two bracelets, and use more powerful stances.
- Magic Weapon is a Conjuration Arcane spell used by Wizards in Diablo III.
- Level: , , , Components: V, S, DF Casting Time: 1 action Range: Touch Target: Weapon touched Duration: 1 min./level Saving Throw: Will negates (harmless, object) Spell Resistance: Yes (harmless, object)
- Casting time: 1 bonus action Range: Touch Components: V, S Duration: Concentration, up to 1 hour You touch a nonmagical weapon. Until the spell ends that weapon becomes a magic weapon with a +1 bonus to attack and damage rolls. At higher levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th or higher, the bonus increases to +3.
- You empower the touched melee weapon with a +1 enhancement bonus.
- 2nd-level transmutation Casting Time: 1 bonus action Range: Touch Components: V, S Duration: Concentration, up to 1 hour You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
- This article is about weapons enchanted as magic items. For the artificer power, see magic weapon (power). This article is about weapons enchanted as magic items. For the magic item, see Magic Weapon. A magic weapon is a type of magic item that functions as a weapon with additional effects. Every magic weapon grants an enhancement bonus to attack rolls and damage rolls, and an additional effect when making a critical hit, when using the magic weapon for weapon powers. The Enchant Magic Item ritual can turn a normal weapon into a magic weapon.
* Flaming weapon
* Holy avenger
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