rdfs:comment
| - Natural wonders are unique terrain features, masterpieces of Mother Nature, which possess exceptional qualities that make them very different from the average terrain. In Civilization VI Natural Wonders change. Most of them now cover more than 1 tile, but rather than providing bonus yields only to the tile where they're found, they now provide yields to all tiles adjacent to them (but not on the tiles where they're found)! This makes them potentially much more useful especially in the early game, as they can boost File:Civ6Faith.png Faith (allowing earlier access to Pantheons), File:Civ6Science.png Science (allowing faster progress through the tech tree), File:Civ6Gold.png Gold, File:Civ6Culture.png Culture (allowing quicker access to early Civics), File:Civ6Food.png Food, and File:Civ6Pro
|
abstract
| - Natural wonders are unique terrain features, masterpieces of Mother Nature, which possess exceptional qualities that make them very different from the average terrain. In Civilization VI Natural Wonders change. Most of them now cover more than 1 tile, but rather than providing bonus yields only to the tile where they're found, they now provide yields to all tiles adjacent to them (but not on the tiles where they're found)! This makes them potentially much more useful especially in the early game, as they can boost File:Civ6Faith.png Faith (allowing earlier access to Pantheons), File:Civ6Science.png Science (allowing faster progress through the tech tree), File:Civ6Gold.png Gold, File:Civ6Culture.png Culture (allowing quicker access to early Civics), File:Civ6Food.png Food, and File:Civ6Production.png Production. Note, however, that there is no bonus happiness provided now when discovering a Natural Wonder, despite the really catchy animation that goes with it. Also, most special effects are gone, with certain exceptions. Most Natural Wonder tiles are impassable.
|