About: Mario Circuit 3   Sponge Permalink

An Entity of Type : dbkwik:resource/EtKgJLScM0umn9YXmkl0gg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mario Circuit 3 is a course both found in Super Mario Kart, Mario Kart: Super Circuit and Mario Kart Wii.

AttributesValues
rdf:type
rdfs:label
  • Mario Circuit 3
rdfs:comment
  • Mario Circuit 3 is a course both found in Super Mario Kart, Mario Kart: Super Circuit and Mario Kart Wii.
  •  426-1-.jpg 428-1-.jpg 437-1- (2).jpg
  • Mario Circuit 3 is the fifth and final course of the Flower Cup. It is a long, almost symmetrical track with many twists and turns. It bears a faint resemblance to the Sepang International Circuit, located in Malaysia. No obstacles other than Pipes and Oil Slicks are scattered throughout the track. One curve is extremely sharp and can be performed best by slowing down or drifting. At the end of the track there is a zipper which should be used to take the lead. There is also a shortcut. Soon after the sharp twist, there is a less sharp curve. The gap in the crash barrier there can be used to avoid the curve. It is best to use a Mushroom or a Star here, to avoid slowing down. This track reappears in Mario Kart: Super Circuit with the Pipes and Oil Slicks removed and in Mario Kart Wii. In the
dcterms:subject
stub
  • X
dbkwik:mariokart/p...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
Series
Name
  • Mario Circuit 3
App
  • Mario Kart Wii
  • Super Mario Kart
Type
  • Location
Caption
  • The course in Super Mario Kart.
  • Mario Circuit 3 as it appears in Super Mario Kart
FirstApp
  • Super Mario Kart
next-retro
prev-retro
game-retro
  • Mario Kart Wii
nexttrack
prevtrack
cups
Class
  • E
firstgame
  • Super Mario Kart
Creator
this-track
  • Mario Circuit 3
abstract
  • Mario Circuit 3 is the fifth and final course of the Flower Cup. It is a long, almost symmetrical track with many twists and turns. It bears a faint resemblance to the Sepang International Circuit, located in Malaysia. No obstacles other than Pipes and Oil Slicks are scattered throughout the track. One curve is extremely sharp and can be performed best by slowing down or drifting. At the end of the track there is a zipper which should be used to take the lead. There is also a shortcut. Soon after the sharp twist, there is a less sharp curve. The gap in the crash barrier there can be used to avoid the curve. It is best to use a Mushroom or a Star here, to avoid slowing down. This track reappears in Mario Kart: Super Circuit with the Pipes and Oil Slicks removed and in Mario Kart Wii. In the Wii version the boost in it is still the old type.
  • Mario Circuit 3 is a course both found in Super Mario Kart, Mario Kart: Super Circuit and Mario Kart Wii.
  •  426-1-.jpg 428-1-.jpg 437-1- (2).jpg
is next-retro of
is prev-retro of
is nexttrack of
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