A sentient species known as the Squibs evolved on Skor II. The diminutive beings, split into various tribes, had to wander the world in search of daily necessities due to the uneven distribution of the world's natural resources. Nevertheless, they evolved an innate curiosity and proclivity for collecting that eventually forced some tribes to settle down and found villages. Other tribes kept up their traditional nomadism and took on the added mantle of traders, bringing goods from far-flung regions as they wandered the globe. Haggling attained a heretofore unseen importance in Squib culture and was perfected to an artform. Technology on Skor II advanced to early mass production.
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| - A sentient species known as the Squibs evolved on Skor II. The diminutive beings, split into various tribes, had to wander the world in search of daily necessities due to the uneven distribution of the world's natural resources. Nevertheless, they evolved an innate curiosity and proclivity for collecting that eventually forced some tribes to settle down and found villages. Other tribes kept up their traditional nomadism and took on the added mantle of traders, bringing goods from far-flung regions as they wandered the globe. Haggling attained a heretofore unseen importance in Squib culture and was perfected to an artform. Technology on Skor II advanced to early mass production.
- Early tribes of Squibs were forced to wander Skor II to find resources. As some tribes founded villages, others traded from settlement to settlement, and haggling became an ingrained part of the Squib psyche. It was this bargaining instinct that allowed the Squibs to trade for hyperspace technology and bring their world to galactic prominence. Skor II remained loyal to the Galactic Republic during the Clone Wars. When the Confederacy of Independent Systems invaded the world in 21 BBY, the Republic fought to regain the world, with the ensuing Battle of Skor II won by Mace Windu and Clone Commander Cody. Although the government of Skor II later negotiated rubbish management contracts with the Galactic Empire, the king declared a pact of mutual support with the Alliance to Restore the Republi
- Skor II was a planet in the Squab system and the homeworld of the Squibs. It was located in the Outer Rim Territories just west of the Rimma Trade Route. The world was small, with a varied terrain and climate that provided it with vast natural resources. The planet's system of government, known as the polyanarchy, was headed by a king. One major population center was Metrobig City, site of the Metrobig Interplanetary Blastport.
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Exports
| - *Natural Resources
*Laborers
*Refurbished High Tech
*Tensor weapons
*Tractor beams
- *Natural resources
*Laborers
*Refurbished high-tech
*Tensor weapons
*Tractor beams
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| - *Galactic Republic
*Confederacy of Independent Systems
*Galactic Republic
*Galactic Empire
*Alliance to Restore the Republic
- *Galactic Republic
*CIS
*Galactic Empire
*Rebel Alliance
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| - *Old High Squibbian
*Squibbian
*Basic
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abstract
| - Early tribes of Squibs were forced to wander Skor II to find resources. As some tribes founded villages, others traded from settlement to settlement, and haggling became an ingrained part of the Squib psyche. It was this bargaining instinct that allowed the Squibs to trade for hyperspace technology and bring their world to galactic prominence. Skor II remained loyal to the Galactic Republic during the Clone Wars. When the Confederacy of Independent Systems invaded the world in 21 BBY, the Republic fought to regain the world, with the ensuing Battle of Skor II won by Mace Windu and Clone Commander Cody. Although the government of Skor II later negotiated rubbish management contracts with the Galactic Empire, the king declared a pact of mutual support with the Alliance to Restore the Republic sometime before the Battle of Hoth.
- A sentient species known as the Squibs evolved on Skor II. The diminutive beings, split into various tribes, had to wander the world in search of daily necessities due to the uneven distribution of the world's natural resources. Nevertheless, they evolved an innate curiosity and proclivity for collecting that eventually forced some tribes to settle down and found villages. Other tribes kept up their traditional nomadism and took on the added mantle of traders, bringing goods from far-flung regions as they wandered the globe. Haggling attained a heretofore unseen importance in Squib culture and was perfected to an artform. Technology on Skor II advanced to early mass production. Beginning c. 5,500 BBY, traders from the Tapani sector began blazing new hyperlanes in the galaxy's southern reaches. Sometime during this process, Skor II received its first offworld visitor, a Dorcin merchant vessel. The Squibs negotiated for the technical specifications of hyperspace technology, and the Dorcin gained mineral rights to an arctic region of the planet. The Squibs took to the stars, and their world became progressively linked to the outside galaxy. The Tapani merchant hyperlane, which came to be known as the Rimma Trade Route, grew to be one of the most heavily trafficked in the galaxy, Inflows of trade and the Squibs' mastery of bargaining helped the planet prosper. Squibs spread across the galaxy; one group crash-landed on the planet Holador and was forced to eke out a living there. Sometime before 20 BBY, Skor II joined the Galactic Republic. Although Ebareebaveebeedee largely kept his planet out of galactic politics during the Galactic Civil War, he did sign contracts with the Galactic Empire to place Squib laborers aboard capital ships to work in waste disposal. After a group of Rebel agents aided the Squib government in vandalizing the Paradise system, home to the rival Ugors, the king signed a pact of mutual support with the Alliance to Restore the Republic. The world remained neutral after the Empire's defeat at Endor in 4 ABY. That same year, an Imperial warlord named Delvardus asserted his control over the systems of the Rimma Trade Route, but New Republic forces pushed him into the Deep Core by the middle of the year.
- Skor II was a planet in the Squab system and the homeworld of the Squibs. It was located in the Outer Rim Territories just west of the Rimma Trade Route. The world was small, with a varied terrain and climate that provided it with vast natural resources. The planet's system of government, known as the polyanarchy, was headed by a king. One major population center was Metrobig City, site of the Metrobig Interplanetary Blastport. Early tribes of Squibs were forced to wander Skor II to find resources. As some tribes founded villages, others traded from settlement to settlement, and haggling became an ingrained part of the Squib psyche. It was this bargaining instinct that allowed the Squibs to trade for hyperspace technology and bring their world to galactic prominence. Skor II remained loyal to the Galactic Republic during the Clone Wars. When the Confederacy of Independent Systems invaded the world in 21 BBY, the Republic fought to regain the world, with the ensuing Battle of Skor II won by Mace Windu and Clone Commander Cody. Although the government of Skor II later negotiated rubbish management contracts with the Galactic Empire, the king declared a pact of mutual support with the Alliance to Restore the Republic sometime before the Battle of Hoth.
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