About: Champion/Champion Attributes   Sponge Permalink

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Every champion in League of Legends is assigned a number of attributes, or tags, which describe their primary/secondary playstyles and capabilities. The primary attributes are copied exactly from the game client, and will be listed on each champion main page. Though the attribute(s) usually describe a role for that champion within the team, they are not fully limited to that role. We distinguish four distinct terms when referring to playstyle:

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  • Champion/Champion Attributes
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  • Every champion in League of Legends is assigned a number of attributes, or tags, which describe their primary/secondary playstyles and capabilities. The primary attributes are copied exactly from the game client, and will be listed on each champion main page. Though the attribute(s) usually describe a role for that champion within the team, they are not fully limited to that role. We distinguish four distinct terms when referring to playstyle:
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abstract
  • Every champion in League of Legends is assigned a number of attributes, or tags, which describe their primary/secondary playstyles and capabilities. The primary attributes are copied exactly from the game client, and will be listed on each champion main page. Though the attribute(s) usually describe a role for that champion within the team, they are not fully limited to that role. We distinguish four distinct terms when referring to playstyle: * A class is a predefined set of patterns in player's behavior, responses and reactions to environment (including but not exclusive to enemies and own team). This may also include preferred item and ability paths, summoner spells, stats, runes or masteries. Classes may be considered the abstract patterns, while roles and attributes being their actual implementation. * A role is a class currently embodied by champion in game. A champion's role can dynamically change during the course of game and is a subject to player's building choices (itemization, masteries, runes). * An attribute is a startup role, or default (primary/secondary) class. It is a synonym of class innate to champion. The creators bore that class in mind during the champion's design and this is how a champion is supposed to be played in early game with little influence of custom build-ups. A champion's recommended item set allows to actually make up the role from the primary attribute. * A position refers to default player location in game rather than class. There are currently 5 positions in game- top, mid, bot, support, jungler and 6th archaic position of a roamer. All 5 positions occur only on Summoner's Rift. Except for jungler, positions usually disappear during match progress. These positions and classes can be arbitrarily combined but natural suitability of classes for certain positions causes some meta-options to become much more common such as: support tank/controller, bot marksman, mid mage/slayer, top tank/fighter, jungler fighter/slayer As of V3.10, a champion's primary and secondary tags are now listed separately in the client's champion overviews. However, the in-client Summoner Profile and champion select only feature filters by primary attribute. LeagueofLegends.com's champion list will use both primary and secondary indiscriminately when filtering by attribute. As of V6.8, new Champion Classes Categorization has been implemented. Most notable changes are the renaming of Assassins into Slayers, and Supports into Controllers as well as adding subclass to all classes.
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