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| - Tier: 10-B, 9-A Name: Matt Garetty Origin: Chronicle Gender: Male Age: possibly 15-16 (early highschooler, cousin of Matt) Classification: Human, Psychic Powers and Abilities: Enhanced brain activity granted by a contact with the mysterious ruins, telekinesis that slowly grows in power if Matt exercises it alot, manipulation of objects from distance, ability to telekinetically shield the user from incoming attacks (not automatic, needs conscious reaction from the user), flight/levitation via telekinesis, ability to move injured/broken limbs via telekinesis, very limited telepathy between fellow psychics
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| - Tier: 10-B, 9-A Name: Matt Garetty Origin: Chronicle Gender: Male Age: possibly 15-16 (early highschooler, cousin of Matt) Classification: Human, Psychic Powers and Abilities: Enhanced brain activity granted by a contact with the mysterious ruins, telekinesis that slowly grows in power if Matt exercises it alot, manipulation of objects from distance, ability to telekinetically shield the user from incoming attacks (not automatic, needs conscious reaction from the user), flight/levitation via telekinesis, ability to move injured/broken limbs via telekinesis, very limited telepathy between fellow psychics Attack Potency: Human level physically, Small Building level with Telekinesis via powerscaling Speed: Normal Human, Superhuman Flight Speed (Enhanced by telekinesis) Lifting Strength: Regular Human, Class 10 via telekinesis Striking Strength: Human Class physically, Room Class with Telekinesis Durability: Human level phyaically, Small Building level via telekinetic protection Range: Dozens of meters Stamina: Physically human, can fight for at least a few minutes constantly via his telekinesis Standard Equipment: None notable (probably a video camera) Intelligence: Academically smart but nothing out of the ordinary. Still smarter than Andrew though, even though he has less flair to his telekinetic powers. Weaknesses: Physically, he's still just human. Needs to consciously react against each attack to block them. Cannot bullet time and easily susceptible to gunfire. Matt is a pacifist and only willing to kill under very dire circumstances.
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