About: Desert Hills   Sponge Permalink

An Entity of Type : dbkwik:resource/EtKgJLScM0umn9YXmkl0gg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Desert Hills is a course in Mario Kart DS and Mario Kart Wii. The obstacles include Pokeys, fireballs made by the Angry Sun, and deep-winding curves including a corkscrew. It is also featured as the first racetrack of the Leaf Cup in Mario Kart Wii.

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rdf:type
rdfs:label
  • Desert Hills
rdfs:comment
  • Desert Hills is a course in Mario Kart DS and Mario Kart Wii. The obstacles include Pokeys, fireballs made by the Angry Sun, and deep-winding curves including a corkscrew. It is also featured as the first racetrack of the Leaf Cup in Mario Kart Wii.
  • Desert Hills is the first track of the Flower Cup in Mario Kart DS. This track has bad cornering if turned regular, however, if the player powerslides, cornering becomes easier. Desert Hills is after Luigi's Mansion and before Delfino Square. Driving into darker sand either slows players' karts or makes them go out of bounds, having Lakitu drag them out. The Angry Sun can also be seen in this stage sending out Fire Snakes that can spin players around when coming in contact with one. Missions 2-6 and 4-4 also take place in this course and Wario is the playable in both.
  • Desert Hills is the first track of the Flower Cup in Mario Kart DS. It is a plain desert and is one of the few tracks to have Pokeys. When a racer touches a Pokey, they flip to the side and drop their items. CPU racers sometimes may get hit by a Pokey, when the Pokey continues moving in their direction, continuously flipping them over and slowing them down greatly. It is also the first track to feature Fire Snakes (the second being Grumble Volcano). If you touch a Fire Snake, you spin around. The sand here slows the drivers sharply. It ends with lond, sharp, winding turns.In a similar vein to Airship Fortress, this track is inspired by World 2, Desert Land, in Super Mario Bros. 3 (which is also known as Desert Hill). Missions 2-6 and 4-4 are held in this course. Both missions use Wario. In
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dbkwik:mariokart/p...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
Games
  • Mario Kart Wii
  • Mario Kart DS
Series
Name
  • Desert Hills
App
  • Mario Kart Wii
  • Mario Kart DS
Type
  • Location
Caption
  • The course in Mario Kart Wii.
  • Desert Hills as it appears in Mario Kart Wii
  • The overview of Desert Hills at the start of the race.
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  • Mario Kart DS
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  • Mario Kart DS
next-retro
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  • Mario Kart Wii
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Class
  • C
firstgame
  • Mario Kart DS
Creator
abstract
  • Desert Hills is the first track of the Flower Cup in Mario Kart DS. It is a plain desert and is one of the few tracks to have Pokeys. When a racer touches a Pokey, they flip to the side and drop their items. CPU racers sometimes may get hit by a Pokey, when the Pokey continues moving in their direction, continuously flipping them over and slowing them down greatly. It is also the first track to feature Fire Snakes (the second being Grumble Volcano). If you touch a Fire Snake, you spin around. The sand here slows the drivers sharply. It ends with lond, sharp, winding turns.In a similar vein to Airship Fortress, this track is inspired by World 2, Desert Land, in Super Mario Bros. 3 (which is also known as Desert Hill). Missions 2-6 and 4-4 are held in this course. Both missions use Wario. In 2-6, he has to destroy all 5 Pokeys. In 4-4, he has to drive through 7 numbered gates in order. The staff ghost uses R.O.B. in the ROB-LGS. This track returns as a Retro Stage in Mario Kart Wii. It has many of the same features as the DS version, such as Pokeys and Fire Snakes. It's the first course in the Wii's Leaf Cup. The two Staff Ghosts use Dry Bones in the Standard Bike S and the Tiny Titan/Rally Romper.
  • Desert Hills is the first track of the Flower Cup in Mario Kart DS. This track has bad cornering if turned regular, however, if the player powerslides, cornering becomes easier. Desert Hills is after Luigi's Mansion and before Delfino Square. Driving into darker sand either slows players' karts or makes them go out of bounds, having Lakitu drag them out. The Angry Sun can also be seen in this stage sending out Fire Snakes that can spin players around when coming in contact with one. Missions 2-6 and 4-4 also take place in this course and Wario is the playable in both. This track also appears in the Mario Kart Wii as the first track in the Retro Leaf Cup. This version has no major differences than Mario Kart DS, except for updated graphics. Pokeys make karts spin when touched rather than flip upwards.
  • Desert Hills is a course in Mario Kart DS and Mario Kart Wii. The obstacles include Pokeys, fireballs made by the Angry Sun, and deep-winding curves including a corkscrew. It is also featured as the first racetrack of the Leaf Cup in Mario Kart Wii.
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