About: Great Light   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Great Light
  • Great Light
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • The Light-spell might be all right, but sometimes, things have to be illuminated even more. Then this spell comes in handy. Once spoken, a light as bright as a second sun will scare away the shadows, leaving no place for creatures of darkness to hide.
dcterms:subject
Mana
  • 60(xsd:integer)
graphic
Cooldown
  • 2(xsd:integer)
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
dbkwik:ultima/prop...iPageUsesTemplate
Game
  • Ultima V
Name
  • Great Light
  • Great Light
Text
  • Vas Lor conjures a great light. This light is equivalent to In Lor's in quality and range, but Vas Lor lasts longer. Its endurance comes from mandrake root. Mix the prepared root with sulphurous ash and proceed as if making In Lor.
Type
  • Instant
spellcost
  • 500(xsd:integer)
cooldowngroup
  • 2(xsd:integer)
learnfrom
  • Town / VocationKnightsDruidsPaladinsSorcerers
p-abd
MagLvl
  • 13(xsd:integer)
d-abd
Words
  • utevo gran lux
  • utevo gran lux
premium
  • no
  • no
Subclass
  • Support
  • Support
Notes
  • This is an improved Light spell. Useful for those who choose to use normal light sources despite the 7.8 update that permits players to adjust ambient light levels of the game. Knights sometimes use this spell for Magic Level Training.
  • This is an improved Light spell. However, it has no practical value since the 7.8 update permits players to adjust ambient light. Knights sometimes use this spell for Magic Level Training.
Book
  • Book of Lore
Effect
  • 660.0
  • Provides illumination in a 4 tile radius around the caster . Duration is 11 minutes, 35 seconds.
voc
  • Druids and Sorcerers, Paladins and Knights
  • Druids and Sorcerers, Paladins and Knights
LevelRequired
  • 13(xsd:integer)
expLvl
  • 13(xsd:integer)
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • The Light-spell might be all right, but sometimes, things have to be illuminated even more. Then this spell comes in handy. Once spoken, a light as bright as a second sun will scare away the shadows, leaving no place for creatures of darkness to hide.
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