About: Training Ground Glitches   Sponge Permalink

An Entity of Type : dbkwik:resource/wNUy4CEofpyKjC0UxquPrw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Near Base 1 (Red Bag base), enter the canyon. Right near the entrance below the large arch, look to your left. There should be a rock that bulges out of the wall. Walk a little further into the canyon (about ten feet) and find the end of the rock. If you passed the second rock on the canyon floor, you're too far. The rock should end abruptly, creating a very sharp depression in the rock face.

AttributesValues
rdf:type
rdfs:label
  • Training Ground Glitches
rdfs:comment
  • Near Base 1 (Red Bag base), enter the canyon. Right near the entrance below the large arch, look to your left. There should be a rock that bulges out of the wall. Walk a little further into the canyon (about ten feet) and find the end of the rock. If you passed the second rock on the canyon floor, you're too far. The rock should end abruptly, creating a very sharp depression in the rock face.
dcterms:subject
req
  • or
  • TimeSplitters 2
  • - Shrink
  • - Small Character
  • - Training Ground
  • -Grenade Launcher
  • -TimeSplitters 2
  • -TimeSplitters Future Perfect
  • -Training Ground
dbkwik:timesplitte...iPageUsesTemplate
credit
Name
  • Rock Glitch
  • Training Ground Grenade Glitch
  • Waterfall Glitch
abstract
  • Near Base 1 (Red Bag base), enter the canyon. Right near the entrance below the large arch, look to your left. There should be a rock that bulges out of the wall. Walk a little further into the canyon (about ten feet) and find the end of the rock. If you passed the second rock on the canyon floor, you're too far. The rock should end abruptly, creating a very sharp depression in the rock face. Shooting a grenade from the grenade launcher directly into this sharp hole should produce an infinite number of grenades that slowly inch down the wall, creating more grenades as it goes. After about two seconds, all the grenades explode.
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