About: The Sims 2 (Nintendo DS)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Sims 2 for Nintendo DS is the first DS game of The Sims 2. Like the many of the console games it takes place in Strangetown with some of the same faces. The plot is quite simple, the player's character arrives in Strangetown after crashing their car. The local old guy Jebidiah S. Jerky, who informs them that "your engine has more holes than a donut shop," and they should probably check in at the local hotel. An interesting coincidence is that the manager of the hotel left the previous day and has left a note at the check in desk addressed to the player's character stating that they are the new manager of the hotel.

AttributesValues
rdfs:label
  • The Sims 2 (Nintendo DS)
rdfs:comment
  • The Sims 2 for Nintendo DS is the first DS game of The Sims 2. Like the many of the console games it takes place in Strangetown with some of the same faces. The plot is quite simple, the player's character arrives in Strangetown after crashing their car. The local old guy Jebidiah S. Jerky, who informs them that "your engine has more holes than a donut shop," and they should probably check in at the local hotel. An interesting coincidence is that the manager of the hotel left the previous day and has left a note at the check in desk addressed to the player's character stating that they are the new manager of the hotel.
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dbkwik:sims/proper...iPageUsesTemplate
Platforms
  • Nintendo DS
Series
Name
  • The Sims 2 for Nintendo DS
Walkthrough
  • y
Release
  • --10-24
Developer
Publisher
abstract
  • The Sims 2 for Nintendo DS is the first DS game of The Sims 2. Like the many of the console games it takes place in Strangetown with some of the same faces. The plot is quite simple, the player's character arrives in Strangetown after crashing their car. The local old guy Jebidiah S. Jerky, who informs them that "your engine has more holes than a donut shop," and they should probably check in at the local hotel. An interesting coincidence is that the manager of the hotel left the previous day and has left a note at the check in desk addressed to the player's character stating that they are the new manager of the hotel. The aim of the game is to improve the hotel by adding extensions, furnishing rooms, completing goals set by the game or randomly by the guests and keeping it clean. There are three guests, Frankie Fusilli, Ava Cadavra, and Optimum Alfred, who have quests that must be completed.
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