Bravery is a skill in the Soul of Master skill tree of the Archer class.
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| - Bravery is a skill in the Soul of Master skill tree of the Archer class.
- "Bravery" is the seventh episode of The Adventures of Puss in Boots.
- Bravery is Shulk's fifth skill tree in Xenoblade Chronicles. It can be unlocked by completing the quest "A Young Captain's Trust" or "A Young Captain's Revival." Prioritizing Bravery improves Shulk's critical rate by up to 20% (2% if no skills are learnt).
- Bravery is the 10th track to Tezuka's album Impressive.
- Type: Buff Effect: +1 str Duration: 20 minutes
- Bravery is a Priest Spell of rating 1. This gives a little spiritual help in a difficult situation.
- Bravery is a Norse technology in Age of Mythology. It is available to worshipers of Tyr and gives Huskarls increased attack, both in general and against buildings.
- Bravery is one of the many positive Virtues in the King's Quest universe. It is also one of the three great virtues which Graham (KQGS) modeled his life on in the Reboot Canon.
- The bravery (BRV for short) of a character affects the threads he or she is able to equip to him or herself. Typically, men's clothes require less BRV, while women's clothes require more. Shiki is the only character to start with high initial BRV(above a hundred), allowing her to wear women's clothes whereas the male characters initially cannot. The maximum possible BRV is 999. The BRV requirement for threads is not cumulative, so a character with 50 BRV is able to equip four threads that require 50 BRV each. The starting BRV for each character is as follows:
- Bravery represents the attack power of the character's attacks, specifically, HP Attacks. Bravery is built up by executing Brave Attacks which target the opponent's Brave. The target's lost Brave is transferred to the attacker's current Bravery. No true damage is dealt unless executing an HP attack, thus, the combatants can indefinitely attack each other until so. By connecting with an HP attack, the target will receive HP damage proportionate to the attacker's current Bravery. A moment later, the attacker's Bravery will reset but slowly rise back up to its default base count. During this time, every attack deals Critical damage. The more HP damage dealt, the longer it takes for it to recharge and the less, the faster. If a character's Bravery hits below 0 from an attack, they enter Break
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DESC
| - Cast a spell on yourself to fill your body with the fighting spirit. Your critical strike damage is increased for +x% when you use the normal and skill attacks.
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| - One of your unit combatants gets a +1 rune until the end of combat. That unit gets a +2 rune instead.
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| - Niconico Broadcast / YouTube Broadcast
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Stats
| - Huskarls +20% damage, x2 damage to buildings
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| - 12.0
- 6.0
- 24.0
- 30.0
- 18.0
- Critical Damage Bonus
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