Bite: The Zebrahide Shenzegur leans back and snaps its jaws up to three times at the hunter. Inflicts Defense Down. Bacteria Breath: The Zebrahide Shenzegur snarls, takes a step back, and sweeps 180 degrees with a cloud of its tainted breath, inflicting Poison. Diseased Breath: The beast snarls, takes a step back, and sweeps 180 degrees with a cloud of its disgusting breath, inflicting Defense Down. Tail Whip: The Zebrahide Shenzegur spins its tail before lashing at the hunter with it up to five times in a row. Plague Whip: The Shenzegur whips at a hunter while using Foul Breath. Inflicts Poison.
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| - Bite: The Zebrahide Shenzegur leans back and snaps its jaws up to three times at the hunter. Inflicts Defense Down. Bacteria Breath: The Zebrahide Shenzegur snarls, takes a step back, and sweeps 180 degrees with a cloud of its tainted breath, inflicting Poison. Diseased Breath: The beast snarls, takes a step back, and sweeps 180 degrees with a cloud of its disgusting breath, inflicting Defense Down. Tail Whip: The Zebrahide Shenzegur spins its tail before lashing at the hunter with it up to five times in a row. Plague Whip: The Shenzegur whips at a hunter while using Foul Breath. Inflicts Poison.
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| Nickname
| - Z. Shenzi, Striped Shenzegur
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| Move
| - Bacteria Breath, Last Laugh
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| Titles
| - Devilish Hyena Wyvern, The Striped Scoundrel
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| Description
| - Black and white subspecies of the Shenzegur. Their attacks are more ruthless and deadly than their spotted cousins, using poisonous bacteria instead of foul-smelling breath.
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| - Bite: The Zebrahide Shenzegur leans back and snaps its jaws up to three times at the hunter. Inflicts Defense Down. Bacteria Breath: The Zebrahide Shenzegur snarls, takes a step back, and sweeps 180 degrees with a cloud of its tainted breath, inflicting Poison. Diseased Breath: The beast snarls, takes a step back, and sweeps 180 degrees with a cloud of its disgusting breath, inflicting Defense Down. Tail Whip: The Zebrahide Shenzegur spins its tail before lashing at the hunter with it up to five times in a row. Tail Slam: The Zebrahide Shenzegur slams its tail into the ground up to three times in a row. This can possibly be a one-hit cart. Time to Eat!: The hyena lets out a snarl, before it tackles a hunter and begins to dig and bite at them violently, inflicting both Defense Down and Poison, regardless of duration. Charge: The Zebrahide Shenzegur dashes at a hunter. Sometimes it can turn around and do it again, or even follow with a Time to Eat! pin. Goin' Wild!: The Zebrahide Shenzegur begins to violently slam its paws and tail into the earth, creating extremely large areas of Wind Pressure that can knock hunters over. Last Laugh: The beast snarls, scrapes the ground, and howls with a sickening laugh. If successful, another similar laugh will be heard in the distance, before a second Zebrahide Shenzegur or a standard Shenzegur appears. Plague Whip: The Shenzegur whips at a hunter while using Foul Breath. Inflicts Poison. Stinkin' Entrees: The hyena tackles a hunter, picks them up in its mouth, and thrashes them wildly in its jaws as it continues to fight the other hunters. Inflicts Defense Down. Ground Pound: The Shenzegur rears on its hind legs and slams its front paws into the ground, which can result in a one-hit cart.
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