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  • Upgrades
  • Upgrades
  • Upgrades
  • Upgrades
  • Upgrades
  • Upgrades
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  • Within the game action you can upgrade your weapon, defense, intelligence, security and radar stats. Upgrading costs Mars Dollars. Each upgrade level costs more than the previous ( Note: for prices and levels click on the links of each stat). Upgrading can be done when your land on an outpost during the game, with the exception of the radar upgrade that can optionally be bought with real cash. ( Note: see Radar for prices)
  • "Upgrades" is the third episode of the fourth season of Stargate SG-1.
  • "Upgrades" is the third episode of the fourth season of Stargate SG-1.
  • Upgrades are purchasable items that are bought with money. They give the tower that they are bought for an improvement.
  • Upgrades is the hundred and third episode of Transformers: Rescue Bots. It first aired in the United States on October 22, 2016 on Discovery Family.
  • As you progress in levels, you can learn various upgrade abilities, which allow you to tailor your skills.
  • Upgrades can be used to alter any performance characteristic of a car. Through the installation of upgrade parts, players can gain performance improvements and new performance index values. Some parts also allow custom player adjustments, which can be accessed in the Tuning menu.
  • Upgrades are utilities that enhance the gameplay positively, such as having the ability to launch lawn mowers or increasing the maximum Plant Food capacity. There are fourteen Upgrades in Plants vs. Zombies 2, in which seven are Power Ups (four in the Chinese version) and seven are bonuses. Like plants, upgrades are usually found on world maps. There are also some upgrades that cannot be obtained this way and instead sold in the in-game store.
  • "Upgrades" är den tredje episoden av fjärde säsongen av Stargate SG-1.
  • Einige Zaubersprüche haben verschiedene Upgrades, die man für zusätzliche Lernpunkte erlernen kann. Dies ermöglicht dem Magier eine zusätzliche Spezialiesierung auf bestimmte Zaubersprüche. Upgrades kann man nur bei einem entsprechenden Lehrmeister erlernen.
  • While upgrades provide the player with a tangible advantage in matches, each card deck shows its level value, which indicates the number of upgrades applied to the cards in that deck. Furthermore, BattleForge Player vs Player modes attempt to keep the game fair by attempting to match players with close PvP ranking and deck levels. Also, players should be aware that upgrades do not equal strong deck-building and gameplay skills. Matches are not won and lost on upgrades alone. In fact, an experienced and strong player without upgrades should be able to easily defeat a player that has a poor deck and relies only on the strength of their upgrades.
  • Human players may equip themselves with any number of the following upgrades, with a few exceptions: the Jet Pack and Battery Pack may not be used together and the Battlesuit may not be used with the Jet Pack, Battery Pack, Light Armour, or Helmet. Only one of any type of upgrade may be carried at a time. Upgrades that do not grant an intrinsic effect must be selected in the player’s inventory with the Next Upgrade and Previous Upgrade buttons and then activated with the Activate Upgrade button.
  • They cost Pokos and prices rise more after each upgrade.
  • This page delves mostly into the base upgrades and what they branch off into. For more details on every upgrade, visit their pages, or for a briefer description, visit Tiers.
  • Upgrades allow greater functionality to your weapons by giving them a +3% boost in certain traits. For expample an uncommon Radient Axe [d] combined with a uncommon Weapon Damage Mod would give Radient Axe [dd]. This gives a furthur +3% damage bonus.
  • Upgrades are uncommon objects in Submolok that grant the alien craft an ability. These items appear to be distinct from satellite parts and when picked up, display a speech bubble with a brief animation on how to utilise the ability.
  • Upgrades sind einzelne Chips, welche im hirn eintransplantiert werden und verschiedene Wirkungen zeigen.
  • In Carnivores: Dinosaur Hunter Reborn, gems can be used to upgrade the hunter and his gear, in addition to buying licenses, weapons, and equipment.
  • Upgrades are one of the key things in Real Racing 3 that will get you through a series without buying more cars. Upgrades are the only way to improve a car's PR (Performance Rating) in the game. Upgrades will boost the car's top speed, acceleration, braking distance, and grip, and can help win tougher races. Once a car is fully upgraded, it is subject to the following benefits: * The car can race twice as far before having to service. * You can customize your car for free. * No Drive is required to run Time Trials.
  • Upgrades is the first episode of the second series of Ace Lightning, which was first broadcast on Apr 06, 2005 on BBC.
  • Upgrades are new features in Mirrors Edge Catalyst. There are a total of 50 upgrades divided into 3 sections; movement, combat and gear.
  • Upgrades are modifications that allow players to enhance their equipment's parameters. All upgrades can be performed in the garage, and cost a given sum of crystals.
  • Upgrades are a new feature in Virtual Villagers: Origins. It currently consists of three different upgrades, which are bought with tech points. To upgrade a villager, the player must click on details, and select their villager. Once they have decided which one to upgrade, press the "Upgrade Me!" button and buy any of the upgrades, if you have enough tech points.
  • Upgrades are Items that Hayden can acquire throughout his journey through Lasria. They change his firearms in various ways, such as more direct ways, such as increasing damage or accuracy, or more esoteric ways, such as lacing his bullets with Enferon.
  • Half the fun of roleplay is making your character develop and grow through his or her experiences. As characters develop new skills or abilities it may need to be reflected in his or her game stats. You can apply for a minor increase in your character's stats or abilities three months after his/her approval or last upgrade. There must be a minimum of six months since approval or the last upgrade before you can apply for a major upgrade. (Continued in Application-Upgrade)
  • Among these improvements: * Accuracy Upgrades and Reliability Upgrades for weapons. These become available as soon as you have bought the appropriate weapon. Note that such upgrades are not available for IEDs. * Repair Upgrades for vehicles, let you repair a shot-up engine more quickly. About half of them are available from the start, the rest in Act 2. * Ammo Upgrades to carry more ammo. Especially useful for weapons that come with little ammo by default, i.e. sniper rifles or grenade launchers. Available at the beginning of Act 1 and then Act 2. * A Stealth Upgrade to make the player less visible for the AI. Available from the beginning of the game. * Syrette Upgrades let you carry more Syrettes, in longer fights against tenacious AI this can make th
  • Upgrades do iEngine/iWeb: 28/12/2005: 3.3.1.198 28/12/2005: 3.3.1.197 28/12/2005: 3.3.1.196 28/12/2005: 3.3.1.195 28/12/2005: 3.3.1.194 28/12/2005: 3.3.1.193 19/12/2005: 3.3.1.192 05/12/2005: 3.3.1.191 05/12/2005: 3.3.1.190 05/12/2005: 3.3.1.189 10/11/2005: 3.3.1.188 10/11/2005: 3.3.1.187 10/11/2005: 3.3.1.186 10/11/2005: 3.3.1.185 01/11/2005: 3.3.1.183 a 3.3.1.184 21/10/2005: 3.3.1.182 21/10/2005: 3.3.1.181 18/10/2005: 3.3.1.180 14/10/2005: 3.3.1.178 a 3.3.1.179 14/10/2005: 3.3.1.177 10/10/2005: 3.3.1.176 06/10/2005: 3.3.1.175 04/10/2005: 3.3.3.174 30/09/2005: 3.3.3.173 30/09/2005: 3.3.1.172 24/09/2005: 3.3.1.171 16/09/2005: 3.3.1.170 02/09/2005: 3.3.1.169 31/08/2005: 3.3.1.168 25/08/2005: 3.3.1.167 23/08/2005: 3.3.1.166 22/08/2005: 3.3.1.165 09/08/2005: 3.
  • Each Weapon type equipment has 30 upgrade nodes in total, and are separated into two tiers; Normal and Supercharged. Normal tier consists of 15 upgrade nodes, while Supercharged tier consists of another 15 upgrade nodes. Supercharged tier is locked by default when a frame or weapon is purchased with credits or crafted from the foundry, and requires either Orokin Reactor for Warframes or Orokin Catalyst for Weapons to unlock. Weapons and frames purchased with Platinum come with the Reactor/Catalyst already installed. Upgrade points spent on any warframe or weapon can get a "RESPEC" which allows players to rearrange the points. This is esspecial useful for the frames as they have more slots than upgrade points available when fully leveled. Respec costs 2,000 Credits per upgrade point, for a
  • Most weapons and armors acquired in Dragon Age: Inquisition can be modified via upgrade slots. In non-crafted weapons and armors, upgrade slots are pre-existing, new slots cannot be added, only modified. Similarly, crafted weapons and armors are created with predetermined upgrade slots affixed to the equipment. In either case, the type of potential upgrade slot solely depends on the type of equipment acquired or created.
  • The first 8 show you incremental upgrades. These increase in cost the more your upgrade them. The first upgrade will cost 1 merit, the second upgrade will cost 2 merits, and so on. They have a max upgrade count of 10 and are more or less very useful. From here, you can use your merits to/for: * Increase your Nerve bar by 1 * Increase casino tokens gained each day (+5) * Increase critical hit rate (+1%) * Increase awareness * Masterful looting * Improve stealth * Increase interest * Hospitalize for +5 minutes
  • Mark was just using his new iPhone 5 like any other teenager these days. Texting, calling, sending pics, yada yada yada. As he was walking down the street, he received a notification. He opened up his phone and it said: "You need an upgrade! This is mandatory!" "Hmph." He brushed it off. Just as he shoved his phone back into his pocket, a hobo in the alleyway next to him started uttering, "They're coming for ya, man! They're gonna upgrade us, man. THEY'RE COMIN' FOR ALL OF US!" Creeped out by this, Mark walked away. "You need an upgrade! This is mandatory!" 2:00 A.M.
  • Mass amounts of EP are easy to obtain, with the average mission granting 72,500-90,000 EP as a reward, but the actual content and killing boost it up to around 150,000 with each objective granting roughly 8,000 EP. Massive EP bonuses are given for stealth consuming targets within a military base without raising the alarm. Netting 55,000 or 60,000 per target, depending on whether it was a mission target, a Web of Intrigue target, or a weapon skill upgrade target. After finding 10 hints or 10 location markers, the rewards per each additional one found increases to 5k EP.
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