The Nessie's Nine Iron is a community-created melee weapon for the Demoman. It is a standard golf club with a brown grip. The weapon functions indentically to the Eyelander. As such, the blade will constantly mutter the word "heads" when held. When it kills a player, it decapitates them, leaving a ragdoll of the player with a head flying off it. Everytime a kill is achieved with this weapon directly, the user gains 7.5% speed and 15 health. On top of that, if the user kills a player that also has a Eyelander/Nessie'a Nine Iron/Horseless Headless Horsemann's Headtaker all heads collected by the victim is passed on to the user. The max head count is 5, and all heads are lost on death. As a downside, this weapon initially starts you off with 150 health, as opposed to 175. Just like the Eyelan
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| - The Nessie's Nine Iron is a community-created melee weapon for the Demoman. It is a standard golf club with a brown grip. The weapon functions indentically to the Eyelander. As such, the blade will constantly mutter the word "heads" when held. When it kills a player, it decapitates them, leaving a ragdoll of the player with a head flying off it. Everytime a kill is achieved with this weapon directly, the user gains 7.5% speed and 15 health. On top of that, if the user kills a player that also has a Eyelander/Nessie'a Nine Iron/Horseless Headless Horsemann's Headtaker all heads collected by the victim is passed on to the user. The max head count is 5, and all heads are lost on death. As a downside, this weapon initially starts you off with 150 health, as opposed to 175. Just like the Eyelan
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| - The Nessie's Nine Iron is a community-created melee weapon for the Demoman. It is a standard golf club with a brown grip. The weapon functions indentically to the Eyelander. As such, the blade will constantly mutter the word "heads" when held. When it kills a player, it decapitates them, leaving a ragdoll of the player with a head flying off it. Everytime a kill is achieved with this weapon directly, the user gains 7.5% speed and 15 health. On top of that, if the user kills a player that also has a Eyelander/Nessie'a Nine Iron/Horseless Headless Horsemann's Headtaker all heads collected by the victim is passed on to the user. The max head count is 5, and all heads are lost on death. As a downside, this weapon initially starts you off with 150 health, as opposed to 175. Just like the Eyelander, this weapon cannot perform random crits.
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