About: Path (MTAs)   Sponge Permalink

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Paths are domains of linear magic, similar in some ways to the Spheres of Awakened magic. A Path, however, is much more narrowly defined than a Sphere: a Path is good for producing one fairly specific type of magical effect, and no matter how far a sorcerer has progressed down on Path, they still must start at the very beginning of any other path they wish to study. So, for instance, whereas a mage may study the Sphere of Spirit and learn a variety of ways to summon, bind, and interact with souls, spirits and other Umbral beings, a sorcerer must separately study the Paths of Spirit Awakening, Calling, Chasing, etc.

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  • Path (MTAs)
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  • Paths are domains of linear magic, similar in some ways to the Spheres of Awakened magic. A Path, however, is much more narrowly defined than a Sphere: a Path is good for producing one fairly specific type of magical effect, and no matter how far a sorcerer has progressed down on Path, they still must start at the very beginning of any other path they wish to study. So, for instance, whereas a mage may study the Sphere of Spirit and learn a variety of ways to summon, bind, and interact with souls, spirits and other Umbral beings, a sorcerer must separately study the Paths of Spirit Awakening, Calling, Chasing, etc.
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abstract
  • Paths are domains of linear magic, similar in some ways to the Spheres of Awakened magic. A Path, however, is much more narrowly defined than a Sphere: a Path is good for producing one fairly specific type of magical effect, and no matter how far a sorcerer has progressed down on Path, they still must start at the very beginning of any other path they wish to study. So, for instance, whereas a mage may study the Sphere of Spirit and learn a variety of ways to summon, bind, and interact with souls, spirits and other Umbral beings, a sorcerer must separately study the Paths of Spirit Awakening, Calling, Chasing, etc. The Paths listed below may be known by different names among different groups of sorcerers.
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