The High Speed Chase Scene has been a staple of action movies for decades, and the most obvious way to Parody it is to remove the "high speed" part, and have the action take place below 5mph. With that simple change, all the usual staples - the Sheet of Glass, the Lemming Cops, the Wronski Feint - become ridiculous, while tropes like Slo-Mo Big Air and Every Car Is a Pinto become downright surreal. Expect heaping helpings of Overly Long Gags as characters desperately brace for an impact that's a long time coming. Relies heavily on What Do You Mean It's Not Awesome? Examples:
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| - The High Speed Chase Scene has been a staple of action movies for decades, and the most obvious way to Parody it is to remove the "high speed" part, and have the action take place below 5mph. With that simple change, all the usual staples - the Sheet of Glass, the Lemming Cops, the Wronski Feint - become ridiculous, while tropes like Slo-Mo Big Air and Every Car Is a Pinto become downright surreal. Expect heaping helpings of Overly Long Gags as characters desperately brace for an impact that's a long time coming. Relies heavily on What Do You Mean It's Not Awesome? Examples:
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| - The High Speed Chase Scene has been a staple of action movies for decades, and the most obvious way to Parody it is to remove the "high speed" part, and have the action take place below 5mph. With that simple change, all the usual staples - the Sheet of Glass, the Lemming Cops, the Wronski Feint - become ridiculous, while tropes like Slo-Mo Big Air and Every Car Is a Pinto become downright surreal. Expect heaping helpings of Overly Long Gags as characters desperately brace for an impact that's a long time coming. Relies heavily on What Do You Mean It's Not Awesome? While it might be hard to believe, this can be Played for Drama. Just make the pursuer a terrifying Implacable Man and the pursued a broken wreck trying to crawl away from a No-Holds-Barred Beatdown. This has to be done carefully, or it can easily slip into Narm territory. Note that Slow Motion chases don't count - the characters should actually be travelling at that speed. Examples:
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