About: Combat Roles   Sponge Permalink

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Combat roles (known simply as roles in-game) change how effective a characters powers are, depending on the specific function of each power. A character's chosen role may increased or decreased damage, bonus health, Hold/Root duration and/or potency, and Threat generation. There are 5 combat roles currently available: Hybrid (formerly Guardian), Tank (formerly Protector), Melee Damage (formerly Brawler), Ranged Damage (formerly Avenger) and Support (formerly Sentinel).

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  • Combat Roles
  • Combat roles
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  • Combat roles (known simply as roles in-game) change how effective a characters powers are, depending on the specific function of each power. A character's chosen role may increased or decreased damage, bonus health, Hold/Root duration and/or potency, and Threat generation. There are 5 combat roles currently available: Hybrid (formerly Guardian), Tank (formerly Protector), Melee Damage (formerly Brawler), Ranged Damage (formerly Avenger) and Support (formerly Sentinel).
  • Being primarily an area control game, War Robots requires a team with a good mix of robots in order to win. Capturing beacons and defending beacons require different setups. Unless you are lucky enough to kill the entire red team, having a full team of heavy hitters (or long range snipers) won't win you the match if you can't get to the beacons before the timer runs out. Robots that are setup for a particular role (e.g all close range, heavy-damaging weapons) generally function better than a robot setup with weapons designed for different purposes (e.g. two close range and one long range weapon). Be a specialist; It works well in War Robots.
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abstract
  • Combat roles (known simply as roles in-game) change how effective a characters powers are, depending on the specific function of each power. A character's chosen role may increased or decreased damage, bonus health, Hold/Root duration and/or potency, and Threat generation. There are 5 combat roles currently available: Hybrid (formerly Guardian), Tank (formerly Protector), Melee Damage (formerly Brawler), Ranged Damage (formerly Avenger) and Support (formerly Sentinel).
  • Being primarily an area control game, War Robots requires a team with a good mix of robots in order to win. Capturing beacons and defending beacons require different setups. Unless you are lucky enough to kill the entire red team, having a full team of heavy hitters (or long range snipers) won't win you the match if you can't get to the beacons before the timer runs out. Robots that are setup for a particular role (e.g all close range, heavy-damaging weapons) generally function better than a robot setup with weapons designed for different purposes (e.g. two close range and one long range weapon). Be a specialist; It works well in War Robots. While not an exhaustive list, here are the main roles typically found on a good team.
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