Banelings are created from zerglings following a brief chrysalis phase. In the new form, the zergling's claws shrivel and become vestigal as a swollen sac filled with volatile chemicals forms on its back. Banelings can waddle, but after an evolution they can tuck into a tight ball and roll around the battlefield. The creature's only form of attack is to trigger a reaction within its chemical payload that causes it to explode with devastating force and shower the immediate surroundings with searing acid.1
Attributes | Values |
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rdfs:label
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rdfs:comment
| - Banelings are created from zerglings following a brief chrysalis phase. In the new form, the zergling's claws shrivel and become vestigal as a swollen sac filled with volatile chemicals forms on its back. Banelings can waddle, but after an evolution they can tuck into a tight ball and roll around the battlefield. The creature's only form of attack is to trigger a reaction within its chemical payload that causes it to explode with devastating force and shower the immediate surroundings with searing acid.1
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Level
| - 5(xsd:integer)
- 15(xsd:integer)
- 23(xsd:integer)
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Strength
| - 15(xsd:integer)
- 28(xsd:integer)
- 32(xsd:integer)
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Alignment
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dcterms:subject
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author name
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Will
| - 17(xsd:integer)
- 27(xsd:integer)
- 35(xsd:integer)
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Reflex
| - 15(xsd:integer)
- 25(xsd:integer)
- 33(xsd:integer)
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Fortitude
| - 18(xsd:integer)
- 28(xsd:integer)
- 36(xsd:integer)
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conbonus
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strbonus
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dexbonus
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Initiative
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Intelligence
| - 2(xsd:integer)
- 3(xsd:integer)
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Wisdom
| - 15(xsd:integer)
- 28(xsd:integer)
- 32(xsd:integer)
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Recharge
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Charisma
| - 6(xsd:integer)
- 8(xsd:integer)
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senses
| - Perception +16, darkvision
- Perception +22, darkvision
- Perception +4, darkvision
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dbkwik:dungeons/pr...iPageUsesTemplate
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date created
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Origin
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Speed
| - 4(xsd:integer)
- 6(xsd:integer)
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Editing
| - Please suggest on talk page.
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Status
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Dexterity
| - 11(xsd:integer)
- 24(xsd:integer)
- 28(xsd:integer)
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Role
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Name
| - Claws
- Burrow
- Bite
- Baneling
- Frenzied Baneling
- Tumbling Baneling
- Volatile Burst
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Type
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Languages
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Keywords
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Constitution
| - 17(xsd:integer)
- 31(xsd:integer)
- 35(xsd:integer)
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XP
| - 50(xsd:integer)
- 300(xsd:integer)
- 1275(xsd:integer)
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AC
| - 17(xsd:integer)
- 27(xsd:integer)
- 35(xsd:integer)
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HP
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Action
| - move
- standard, used only to make opportunity attacks
- standard or immediate interrupt, when reduced to 0 hit points by a melee or close attack
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Effect
| - +14 vs. AC; 15 damage.
- +18 vs. AC; 12 damage.
- +8 vs. AC; 7 damage.
- Close burst 1; +20 vs. Reflex; 12 acid damage to each creature in the burst and triggering creature , and targets take ongoing 10 acid damage .
Miss: 12 acid damage to the triggering creature , and no ongoing damage. The baneling dies, as it explodes in a shower of gore, hit or miss.
- The baneling digs a shallow hole and hides within. It recieves concealment and may make stealth checks to avoid notice. Moving or attacking ends this effect.
- Close burst 1; +10 vs. Reflex; 7 acid damage to each creature in the burst and triggering creature , and targets take ongoing 5 acid damage .
Miss: 7 acid damage to the triggering creature , and no ongoing damage. The baneling dies, as it explodes in a shower of gore, hit or miss.
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