In the short time between the end of the Second Tiberium War and the beginning of the Firestorm Crisis, Nod managed to adapt the stealth generator technology to a mobile platform, eventually creating a self powered unit. Unfortunately, the unit cannot move and deploy its stealth system at the same time, because of power and stability issues, as well as problems with calculating the light involved.
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| - In the short time between the end of the Second Tiberium War and the beginning of the Firestorm Crisis, Nod managed to adapt the stealth generator technology to a mobile platform, eventually creating a self powered unit. Unfortunately, the unit cannot move and deploy its stealth system at the same time, because of power and stability issues, as well as problems with calculating the light involved.
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| - Deployed and Mobile stealth generators
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abstract
| - In the short time between the end of the Second Tiberium War and the beginning of the Firestorm Crisis, Nod managed to adapt the stealth generator technology to a mobile platform, eventually creating a self powered unit. Unfortunately, the unit cannot move and deploy its stealth system at the same time, because of power and stability issues, as well as problems with calculating the light involved. Although devoid of weapons, it is still incredibly valuable to any Nod commander. It allows a commander to keep units invisible for a sneak attack upon an enemy's base. With two or more units of this kind, it is possible to leap frog with an attack force, sending them from one to another with an overlapping field while remaining completely invisible to the enemy force.
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