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An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This level is a tricky follow-up to Unsuperimpossible. From the start, head to the right of the level, and steal a bit of N-punzel's "golden hair". Go up to the top of the castle, and unlock it. Using the launchpad, launch yourself up to the bounceblocks. Keep jumping to avoid the gauss turret, and keep ascending, minding those pesky guided zap drones. If possible, try to use the launchpad to let you near the bounceblock and to walljump off a bounceblock, which should send you right to the exit switch. Get to the ledge, then activate the terminal, freeing N-punzel. Get back down, and then draw out any zap drones that may have entered the castle. Finally, enter the castle to receive your reward: passage to the next level.

AttributesValues
rdf:type
rdfs:label
  • 23-1
rdfs:comment
  • This level is a tricky follow-up to Unsuperimpossible. From the start, head to the right of the level, and steal a bit of N-punzel's "golden hair". Go up to the top of the castle, and unlock it. Using the launchpad, launch yourself up to the bounceblocks. Keep jumping to avoid the gauss turret, and keep ascending, minding those pesky guided zap drones. If possible, try to use the launchpad to let you near the bounceblock and to walljump off a bounceblock, which should send you right to the exit switch. Get to the ledge, then activate the terminal, freeing N-punzel. Get back down, and then draw out any zap drones that may have entered the castle. Finally, enter the castle to receive your reward: passage to the next level.
dcterms:subject
nversion
  • 1(xsd:double)
Name
  • n-punzel
dbkwik:n/property/wikiPageUsesTemplate
Episode
  • 23(xsd:integer)
Creator
  • Metanet Software
abstract
  • This level is a tricky follow-up to Unsuperimpossible. From the start, head to the right of the level, and steal a bit of N-punzel's "golden hair". Go up to the top of the castle, and unlock it. Using the launchpad, launch yourself up to the bounceblocks. Keep jumping to avoid the gauss turret, and keep ascending, minding those pesky guided zap drones. If possible, try to use the launchpad to let you near the bounceblock and to walljump off a bounceblock, which should send you right to the exit switch. Get to the ledge, then activate the terminal, freeing N-punzel. Get back down, and then draw out any zap drones that may have entered the castle. Finally, enter the castle to receive your reward: passage to the next level.
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