About: Wall beast   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This creature is infamous for surprising, and sometimes killing, low-level players who are traversing through the Lumbridge Swamp Caves. To avoid the Wall beasts, simply run past the "Hole in the wall's", avoiding the tile they are adjacent to. Wall beasts can be a good source of guams due to the fact that it's the only herb they drop.

AttributesValues
rdf:type
rdfs:label
  • Wall beast
  • Wall beast
  • Wall beast
rdfs:comment
  • This creature is infamous for surprising, and sometimes killing, low-level players who are traversing through the Lumbridge Swamp Caves. To avoid the Wall beasts, simply run past the "Hole in the wall's", avoiding the tile they are adjacent to. Wall beasts can be a good source of guams due to the fact that it's the only herb they drop.
  • Dit monster is berucht vanwege het verrasings effect en vaak doden van lage-level spelers. Het monster is immuun voor gif wat bevestigd is met de Monster examine spreuk.
  • Beast Powerz on 49 levuinen hirviö. Niitä on Porin hikisissä perseissä.. Jotta pääset sinne tarvitset huoran ja Roopen, että pääsee alas. Tarvitset myös munaa. Yhdestä Wall neekeristä saa 69 Slayer kyrpää. 1. * OHJAUS
  • This creature is infamous for surprising, and often killing, low-level players in the Lumbridge caves. Players should note when using ranged, bolts and arrows disappear into the wall even when using Ava's device.
  • Wall beast is a type of monster in ADOM. They are immobile mid-to-late game creatures that disguise themselves as part of dungeon walls, though they often give away their position by firing rocks at the PC. If the game is played using one of NotEye's graphical modes, they will hardly resemble the dungeon walls at all. Like with other creatures of stone, wall beasts can be damaged by either zapping a wand of digging or casting the Mystic Shovel spell at them. They are also susceptible to pick axes and Hammerhead.
Level
  • 47(xsd:integer)
  • 68(xsd:integer)
Alignment
  • Neutral
Attack
  • 34(xsd:integer)
dcterms:subject
drange
  • 0(xsd:integer)
dslash
  • 0(xsd:integer)
Unique
  • No
Corpse
  • Animated walls — living walls or wall beasts — don't leave corpses.
amagic
  • 0(xsd:integer)
acc magic
  • 0(xsd:integer)
aff magic
  • 65(xsd:integer)
lifepoints
  • 1700(xsd:integer)
Hitpoints
  • 105(xsd:integer)
dmagic
  • 0(xsd:integer)
dstab
  • 0(xsd:integer)
Examine
  • A big, scary hand!
  • A big, scary hand!
gemw
  • No
  • no
max hit
  • 4(xsd:integer)
  • 44(xsd:integer)
  • Unknown ; 13% max LP
MagicRes
  • High
Poisonous
  • No
  • Nee
max magic
  • 0(xsd:integer)
dcrush
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
attack speed
  • 6(xsd:integer)
acc melee
  • 519(xsd:integer)
aff weakness
  • 90(xsd:integer)
IsHostile
  • Typically
Monster Memory
  • A plain piece of the dungeon walls... but wait! Walls usually don't have subtle muscles and veins running through them under a layer of dirt!
aff melee
  • 55(xsd:integer)
KPL
  • Unknown
max ranged
  • 0(xsd:integer)
SeeInvis
  • Yes
Always Drops
  • Nothing
  • Niets
str
  • 30(xsd:integer)
Combat
  • 49(xsd:integer)
aff ranged
  • 45(xsd:integer)
Attack style
  • Melee
  • Melee
acc ranged
  • 0(xsd:integer)
SeeInDark
  • Yes
slaylvl
  • 35(xsd:integer)
Sprite
max melee
  • 136(xsd:integer)
acrush
  • 0(xsd:integer)
Rarity
  • Common
  • Rare
  • Uncommon
  • Very rare
assigned by
  • mazchna
astab
  • 0(xsd:integer)
Aggressive
  • Yes
  • Ja
arange
  • 0(xsd:integer)
aslash
  • 0(xsd:integer)
immune to poison
  • Yes
  • Ja
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