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An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sea Slug is the first quest in the Sea Slug quest series. Strange sea slugs have taken over the villagers of Witchaven with their mind control powers. Caroline, a Witchaven villager, worries about her husband and son, who have not returned from the Fishing Platform yet, and tasks you with finding and returning them to the village.

AttributesValues
rdf:type
rdfs:label
  • Sea Slug
  • Sea slug
  • Sea Slug
  • Sea Slug
  • Sea slug
  • Sea slug
rdfs:comment
  • Sea Slug is the first quest in the Sea Slug quest series. Strange sea slugs have taken over the villagers of Witchaven with their mind control powers. Caroline, a Witchaven villager, worries about her husband and son, who have not returned from the Fishing Platform yet, and tasks you with finding and returning them to the village.
  • (I) en:Sea Slug
  • Sea slugs were large aquatic creatures found on Merakai and Dac.
  • The Sea Slug is a type of decorative / junk item that can be caught by fishing in the pond. It can be displayed anywhere, and sits on the floor or on shelves in a pet's home. Like all of the decorative / junk objects, this cannot be sold or gifted. It can be recycled for 10 recycle points. It can be caught using any type of food, whether purchased from the Food Store or using Homegrown food from the garden. Wearing the Pro Fishing Hat will prevent your pet from catching this item.
  • Sea Slug is a Bakugan in the fanfictional series Bakugan Tech Brawlers - The Tavanel Cup.
  • The sea slug is a benthic sea creature found at the bottom of the sea in Animal Crossing: New Leaf. It is indicated by a circular shadow, and diving is the only way of capturing it. Once caught, an exclamation mark will appear above the water followed by the player swimming up to the surface.
  • Sea Slug is the first quest in the Sea Slug series, and is the only piece of content to prominently feature the Fishing Platform.
  • Sea Slug eli merietana on eläin, joka löytyy Fishing platformilta. Niillä ei tee mitään ja ne ovat tehty vain koristeiksi. Pelaaja voi käyttää soihtua niihin, jolloin pelaaja ottaa soihdun käteen ja heiluttaa sitä merietanan yläpuolella. Tästä ei ole kuitenkaan mitään hyötyä.
  • Talk to Holgart, who is walking around near Caroline. He tells you his ship is in need of repairs and that he needs swamp paste to fix it up. Give Holgart the swamp paste, and you see a short cutscene of him patching up his boat. Talk to him again to travel to the Fishing Platform.
  • The Sea Slug (or ADAM Slug) is an underwater creature (a mollusk) known to naturally produce a raw form of the volatile genetic material known as ADAM. It is apparently indigenous to the seabed around Rapture, and is utilized in the city to create ADAM, and in turn, Plasmids. The slugs' ability to produce ADAM is thought to be the result of a mutation caused by a large Luminescent Biomass in ocean rifts deep below Rapture, which can be seen beneath Persephone in BioShock 2.
  • hej din fede pik, se nu og få lavet nogen flere guides, i har haft jeres lorte hjemmeside i 10000 år nu, og stadig ikke en skid guides om quest!! så kom dog forhelved igang !!!!!! Til den tidligere idiot :P Hey mr! Luk dit orale dovne hul! der findes store engelske wikipedias! så tjek dem istedet ;)! hilsen.... Jyden that doesent give a shit! Dette er kun et par af de insults som sea sluggen råber ad dig hvis du er i en radius af 100 meter
  • Elite divers, the Eels are more than just "frogmen". All are highly trained demolitions experts and marine engineers. Eels undergo rigorous training and become some of Cobra's most highly skilled troops. They are often part of the crew on Cobra's naval vessels, and virtually all of Cobra's underwater vehicle operators come from the Eel forces, as do Cobra's arctic troops - the Snow Serpents. The Joes first encountered Cobra Eels when Snake-Eyes and Storm Shadow fought a group in the shark-infested waters off the coast of Cobra Island.
  • The next step in their plans was to free their leader from the prison in which the Temple Knights had sealed thousands of years ago. How they arrived at Witchaven is uncertain. Mayor Eustace Hobb announced he'd be renovating the shrine to the west. Soon villagers began to become possessed and the Temple Knights of Falador wanted to know why. Soon an adventurer discovered their plans of releasing Mother Mallum but was unable to stop them. However the adventurer managed to kill the slug prince before barely escaping Mother Mallum's possession attempt.
  • Talk to Caroline along the coast east of East Ardougne and she will ask you to find her husband Kent and son Kennith. Speak to Holgart and ask him for a ride. You give him some Swamp paste to fix his Damaged Rowboat. The fastest way to get swamp paste is to walk south to Port Khazard and buy some from the general store there. Alternatively, Swamp tar can be found in Lumbridge Swamp. Mix this with Flour and then cook it over a fire to get swamp paste. Give the swamp paste to Holgart and his boat is fixed. Ride to the Fishing Platform.
sameAs
Storage
Level
  • 3(xsd:integer)
  • 5(xsd:integer)
  • 34(xsd:integer)
  • 156(xsd:integer)
Season
  • All year
Kills
  • None
Length
  • Short
  • Short to Medium
Attack
  • 122(xsd:integer)
  • Contact
dcterms:subject
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