A player cannot join a session where the host is in a mission or activity. Doing this either has the guest wait or require the host restart the mission or activity. Any collectibles, such as Clusters, and other small activities, such as Store Hacking, that contribute to 100% completion that are done by one player in a game also apply to a second player. One player cheating affects the other. If a guest has cheats, the host has the option to kick them before they join. The Online Pass is again required for multiplayer, Co-op, uploading screenshots, and uploading or downloading characters.
Attributes | Values |
---|
rdfs:label
| - Multiplayer in Saints Row IV
|
rdfs:comment
| - A player cannot join a session where the host is in a mission or activity. Doing this either has the guest wait or require the host restart the mission or activity. Any collectibles, such as Clusters, and other small activities, such as Store Hacking, that contribute to 100% completion that are done by one player in a game also apply to a second player. One player cheating affects the other. If a guest has cheats, the host has the option to kick them before they join. The Online Pass is again required for multiplayer, Co-op, uploading screenshots, and uploading or downloading characters.
|
dcterms:subject
| |
dbkwik:saintsrow/p...iPageUsesTemplate
| |
abstract
| - A player cannot join a session where the host is in a mission or activity. Doing this either has the guest wait or require the host restart the mission or activity. Any collectibles, such as Clusters, and other small activities, such as Store Hacking, that contribute to 100% completion that are done by one player in a game also apply to a second player. One player cheating affects the other. If a guest has cheats, the host has the option to kick them before they join. The Online Pass is again required for multiplayer, Co-op, uploading screenshots, and uploading or downloading characters.
|