|- | class="eva_box_title" | Role | class="eva_box_data" | Build and repair aircraft |- |- | class="eva_box_title" | Protection | class="eva_box_data" | Heavy plating |- | class="eva_box_title" | Tier | class="eva_box_data" | 2 |- |- ! colspan=2 class="eva_box_header" | Properties |- | class="eva_box_title" | Hit points | class="eva_box_data" | 3000 |- |- |- |- | class="eva_box_title" | Armour type | class="eva_box_data" | Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper) |- |- |- |- |- |- |- |- |- |- |- |- ! colspan=2 class="eva_box_header"| Function |- |- |- |- |- |- |}
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| - |- | class="eva_box_title" | Role | class="eva_box_data" | Build and repair aircraft |- |- | class="eva_box_title" | Protection | class="eva_box_data" | Heavy plating |- | class="eva_box_title" | Tier | class="eva_box_data" | 2 |- |- ! colspan=2 class="eva_box_header" | Properties |- | class="eva_box_title" | Hit points | class="eva_box_data" | 3000 |- |- |- |- | class="eva_box_title" | Armour type | class="eva_box_data" | Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper) |- |- |- |- |- |- |- |- |- |- |- |- ! colspan=2 class="eva_box_header"| Function |- |- |- |- |- |- |}
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dbkwik:cnc/property/wikiPageUsesTemplate
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abstract
| - |- | class="eva_box_title" | Role | class="eva_box_data" | Build and repair aircraft |- |- | class="eva_box_title" | Protection | class="eva_box_data" | Heavy plating |- | class="eva_box_title" | Tier | class="eva_box_data" | 2 |- |- ! colspan=2 class="eva_box_header" | Properties |- | class="eva_box_title" | Hit points | class="eva_box_data" | 3000 |- |- |- |- | class="eva_box_title" | Armour type | class="eva_box_data" | Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper) |- |- |- ! colspan=2 class="eva_box_header"|Production |- | class="eva_box_title" | Cost | class="eva_box_data" | $1000 |- | class="eva_box_title" | Build time | class="eva_box_data" | 0:10 |- | class="eva_box_title" | Produced by | class="eva_box_data" | Nod Construction Yard |- | class="eva_box_title" | Requires | class="eva_box_data" | Operations Center |- | class="eva_box_title" | Hotkey | class="eva_box_data" | F6 |- |- |- |- |- |- |- |- |- |- |- ! colspan=2 class="eva_box_header"| Function |- |- |- |- |- | class="eva_box_title" | Power | class="eva_box_data" | -5 |- |- |- | class="eva_box_title" | Research | class="eva_box_data" | File:CNCTW Signature Generators Cameo.png Signature generatorFile:CNCKW Disruption Pods Cameo.png Disruption pods |- | class="eva_box_title" | Abilities | class="eva_box_data" | File:CNCTW Mine Drop Cameo.png Mine drop (Nod)File:CNCKW Magnetic Mine Drop Cameo.png Magnetic mine drop (MoK) |- |- |} File:CNCTW Air Tower Cameo.png An Air Tower is a Brotherhood of Nod structure designed to maintain, construct and command an air armada in Command & Conquer 3: Tiberium Wars and Command & Conquer 3: Kane's Wrath. A single Air Tower can carrry up to four aircraft units specifically, only the Vertigo Bombers are the only air units that can dock in the Air Tower while Venom Crafts don't supply a limited amount of ammo.
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