About: Endless Dreams   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Game Name: Endless Dreams Host: edmud.net Port: 4567 We are running on the Dawn of Time codebase (1.69r). We offer more than twenty races to choose from as well as nine different classes. Additional races and classes are currently being developed along with the realm itself. The equipment is saved automatically and on quit. We have ANSI color and a line of sight automapper, which shows you the surrounding terrain. In addition to Immortal run quests we have automated quests which are puzzles of sorts, often with unique rewards at the end. The rewards vary from questing experience points and special magical items, to gold and gems. Role-playing is encourage and to a point required, an example being all player-killing must have a valid reasoning in character. We are extremely newbie friendly

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  • Endless Dreams
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  • Game Name: Endless Dreams Host: edmud.net Port: 4567 We are running on the Dawn of Time codebase (1.69r). We offer more than twenty races to choose from as well as nine different classes. Additional races and classes are currently being developed along with the realm itself. The equipment is saved automatically and on quit. We have ANSI color and a line of sight automapper, which shows you the surrounding terrain. In addition to Immortal run quests we have automated quests which are puzzles of sorts, often with unique rewards at the end. The rewards vary from questing experience points and special magical items, to gold and gems. Role-playing is encourage and to a point required, an example being all player-killing must have a valid reasoning in character. We are extremely newbie friendly
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abstract
  • Game Name: Endless Dreams Host: edmud.net Port: 4567 We are running on the Dawn of Time codebase (1.69r). We offer more than twenty races to choose from as well as nine different classes. Additional races and classes are currently being developed along with the realm itself. The equipment is saved automatically and on quit. We have ANSI color and a line of sight automapper, which shows you the surrounding terrain. In addition to Immortal run quests we have automated quests which are puzzles of sorts, often with unique rewards at the end. The rewards vary from questing experience points and special magical items, to gold and gems. Role-playing is encourage and to a point required, an example being all player-killing must have a valid reasoning in character. We are extremely newbie friendly with over 1,000 help files to assist you in playing and friendly Support Immortals. We currently have a skill and level-based training system and level-based equipment system. We have a detailed character creation so if you don't know how to play a MUD you should have no problem creating a character and allowing our staff to assist you in learning.
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