Every character and creature has a Move score: it's how many meters per round the character moves while walking. (Most humans have a Move of 10). Moving is an action, just like firing a blaster or dodging an attack. A character can move once per round. A running or walking character uses her running skill or Dexterity attribute. (A swimming character uses her swimming skill or Strength; a climbing character uses her climbing/jumping or Strength. For unusual movements - such as swimming or climbing - the Move is normally one-third the Character's Move; adjust this rate at your discretion.)
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